Bruisers Radious Submod
Alright! After about a week of thinking and figuring out what I wanted to do, This is the (partial) result to the submod for this hero!
The Following are the changes to each career:
Base Bruiser:
HP: Increase to 7000
Charge bonus: to 55
Recruit Cost: 1100
upkeep: 145
Mounted Bruiser:
HP: 7000
Armor: buffed (forgot the number lol)
Melee Defense 54 > 52
Drunkard:
HP: 7100
charge bonus: 50
Bodyguard:
speed: 50
HP: 7250
Pitfighter:
HP: 7070
Bonus V Large: 35
Fomorian (Bulwark)
HP: 7000
Broadsidder:
HP: 6900
Melee Defense: 47
leadership: 70
Ironhide:
HP: 7400
Smeltgut:
HP: 7000
Damage Mod Flame: 50
Bellower:
HP: Increase to 7000
Charge bonus: to 55
Recruit Cost: 1100
upkeep: 145
Merc Captain:
HP: 7100
Leadership: 80
Melee Defense: 55
Sellsword:
HP: 7000
Melee Defense: 55
Kurobuta:
HP: 6850
speed: 60
The numbers are the new changes. They’ve been moved around for their use, roll, and what is best imo and for radious’s campaign mechanics. For the most part, I’ve done what I wanted to them, but I’m still in the process of thinking about extra things I can do. If you have any suggestions, please be sure to leave a comment. Make sure to drop a follow on the original mod creator’s page.
Original mod: https://steamcommunity.com/sharedfiles/filedetails/?id=2840691327
Required DLC:
These DLC should be installed in order to use this item.
Total War: WARHAMMER III - Ogre Kingdoms
Required items:
Click the title to search on this site.
Bruisers (Updated for Chorf Update) — Steam Workshop
Radious Total War Mod - Part 1 — Steam Workshop
Radious Total War Mod - Part 2 — Steam Workshop
Radious Total War Mod - Part 3 — Steam Workshop
Radious Total War Mod - Part 4 - Assets — Steam Workshop
Revisions:
Old revisions of this mod are available below. Click the link to download.