Regeneration Bay

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Author: Yumemirareru

Last revision: 17 Aug, 2021 at 03:56 UTC (5)

File size: 1 MB

On Steam Workshop

Description:

Build a specialized cryptosleep casket with gradual healing properties – including the ability to regrow destroyed body parts. Most healing operations take around 6 days. Replacing a destroyed organ takes 8 days, and some very minor wounds may take as little as 2 days. Ejecting the patient early will reset progress on the current treatment cycle.

You will be notified by message when all treatments have finished.

To use:
  • Research hospital beds and cryptosleep caskets
  • Construct the regeneration bay (found in the "misc" category)
    • Note: Advanced components and glitterworld medicine are required for construction
  • Select a colonist, right click on the bay, and click "enter regeneration bay"

Downed colonists can be rescued into a regeneration bay.

Treatment length can be adjusted via the "options" -> "mod settings" menu. You can make them shorter or longer. For example, at 50% length, the longest possible treatment goes from 8 days to 4 days. At 200% length, an 8 day treatment becomes 16 days.

Animal usage of the regeneration bay can also be enabled via mod settings.

Save Compatibility

RegenBay can be safely added or removed from a save at any time (but be sure to eject any colonists inside a bay first). If you do not deconstruct all bays when removing this mod, you may get a one time error on load that can be safely ignored.

Mod Compatibility

This mod tries to be as self contained as possible, and shouldn’t cause interference problems with other mods.

On Cryptosleep: A number of mods that deal with some sort of cryptosleep/suspended animation modify rimworld’s routines for this destructively. I’ve added measures to circumvent this which seem to have been successful, but RegenBay will warn you if it fails to suspend a colonist.

On Androids/Robotics: RegenBay checks rimworld’s internal flags, "RaceProps.IsFlesh" and "RaceProps.IsMechanoid", and allows all Humanlikes for which IsFlesh is true and IsMechanoid is false. If, for example, an android can use RegenBay, the android mod is internally telling rimworld it is an organic being.

The 1.0 version of this mod requires HugsLib. As of version 1.1, HugsLib is no longer required, but the Harmony Library is.

説明(Description):

治療用カプセルは、欠損した身体部位を再生させる能力を含んでおり、この特殊な冬眠カプセルに収納された人を徐々に回復する機能を持ちます。それぞれの治療が完了するまでゲーム内で約6日間かかります。この治療が終了したときにはメッセージで告知されます。患者を治療が完了していないのに早く取り出すと、治療の進捗状態がリセットされます(これは負傷の段階(軽症や重症などの)1つ1つに対してであり、総合的な部位の回復進捗状態ごとではありません。例えば重症から完全回復には4段階があり、4×6日=24日間が必要になります)。

使用する方法(To use):

– 前提として「病院用ベッド」と「冬眠カプセル」の研究が完了していること
– 「治療用カプセル」を建設する(アーキテクトの「その他」カテゴリにあります)
—注:建設に先進コンポーネント最先端医薬品が必要です
– 入植者を選択してから、治療用カプセルを右クリックすると出る「治療用カプセルに乗り込む」をクリックします。
倒れている入植者は、他の入植者によって治療用カプセルへと搬送することができます。

Special thanks to Proxyer for the Japanese translations.

Legal info: This mod is available under the terms and conditions of the Steam Subscriber Agreement, found here: https://store.steampowered.com/subscriber_agreement/

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Revisions:

Old revisions of this mod are available below. Click the link to download.