John Egbert

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Author: AlienoidNovace

Last revision: 27 Jun, 2023 at 01:16 UTC (1)

File size: 1.03 MB

On Steam Workshop

Description:
JOHN EGBERT IS ARMED AND READY!

Grab your SYLLADEX CARDS and STRIFE! Homestuck’s protagonist is here to blow you away, with a few fun tricks up his sleeves…

CHANGELOG 27/06/2023
  • Fixed after-images for FSPECIAL not disappearing after death.
  • Refurbished victory BG!

CHANGELOG 17/04/2023
  • Fixed some stray white pixels in tech animations.
  • Fixed after-images for FSPECIAL not disappearing if interrupted by double/wall jumps.

CHANGELOG 1/04/2023
  • Added RUNE SUPPORT!
RUNES
Rune
Effect

A (O type, 1 slot)
NSPECIAL will fire items from other characters.

B (H type, 1 slot)
Rocket Pack: USPECIAL will launch a rocket up.

C (R type, 1 slot)
NSPECIAL projectiles fire faster.

D (O type, 1 slot)
DATTACK has less startup and travels farther.

E (H type, 1 slot)
DSPECIAL gives a slight boost to John in the air.

F (R type, 1 slot)
Aerial FSPECIAL is always at max power.

G (H type, 2 slots)
DSTRONG has less cooldown.

H (O type, 2 slots)
Hammerhead Pogo Ride: USTRONG has more power but less bounce.

I (H type, 2 slots)
FTILT launches a small lobbing projectile.

J (A type, 2 slots)
Parrying will increase power for jesterly attacks (NSPECIAL, FAIR & FSTRONG).

K (H type, 2 slots)
Aerials have increased knockback.

L (A type, 3 slots)
John gets an extra double jump.

M (H type, 3 slots)
FSPECIAL can be jump-cancelled.

N (A type, 3 slots)
USPECIAL lasts longer.

O (R type, 3 slots)
Bunny in the Box: DSPECIAL creates a large explosion on impact.

  • Can now aim where DSPECIAL is thrown.
  • NSPECIAL can now also throw a cake. It’s his birthday month after all.
  • Tweaked DTILT animation.
  • DSTRONG and USTRONG will now fire different distances depending on how much the attack is charged.
  • Nerfed FSTRONG (KB 9 > 8).
  • Gave DAIR 5 frames of startup.
  • Increased pratland to 10.
  • Slightly increased FSPECIAL startup.
  • You no longer keep barbasol bombs in your inventory when you die.
  • Nerfed USTRONG (KB 8 > 7, KB scaling 1.2 > 1.0).
  • Nerfed FSPECIAL (aerial damage 5 > 4, KB 8 > 4).
  • Added afterimages to indicate when FSPECIAL is fully powered up.
  • Fixed bug where palettes wouldn’t correctly affect the pogoride saddle.

The Basics

John isn’t a very complicated character. He’s on the lighter side, but can pack some serious punch. An agile glass cannon, if you will. Some of his attacks have heavier wind-up times, because swinging around giant hammers isn’t easy!

Noteworthy Attack Info
  • NSPECIAL fires random projectiles from John’s inventory, each type dealing a different amount of damage. The cards that appear at the start of the attack also deal damage, allowing you to stack damage quickly in close quarters.
  • You can use NSPECIAL to pick up a stray Barbasol Bomb from DSPECIAL and launch it later.
  • FSPECIAL can be charged with successfully-timed SPECIAL inputs (press the button after the pogo-hammer hits the ground). After five strikes, you’ll launch forward with massive attack power, but be careful not to go flying off the stage, as there’s no way to cancel it.
  • Using FSPECIAL in the air will similarly send you flying.
  • USPECIAL lifts you up in a tornado that will also spike opponents.
  • DSPECIAL lobs an aerosol bomb along the ground that will knock opponents back with a foamy explosion.
  • DATTACK won’t deal much damage, but it will knock opponents high in the air.
  • USTRONG will launch you into the air.
  • Inputting USPECIAL immediately after UAIR will give you a small aerial boost. You can only use it once before touching the ground again, however.
Other Fun Info
  • Either PARRYING or being PARRIED as John will give the PRANKSTER’S GAMBIT a brief cameo. It also serves more practically as your FAIR.
  • John’s tenth alt (>Troll Feeder) is an entirely new troll-themed skin.

Palettes

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Revisions:

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