[RH2] Faction: Bounty Hunters

If you liked this item, please rate it up on Steam Workshop page.

Authors: Chicken Plucker, JangoD'soul

Last revision: 13 Apr at 23:40 UTC (4)

File size: 25.15 MB

On Steam Workshop

Description:

Bounty Hunters, glorified mercenaries out for fortune in a cruel Outer RimWorld where the defenseless may have nowhere to run and nowhere to hide. They are highly organized, professionally trained and care very little for collateral damage.

They don their powered armours and legacy models of UAC equipment doing whatever the next contract tells them to do.

Contents:

– Bounty Hunter armors from DOOM by JangoD’Soul.
(Note: Apparel may be rendered low in-game due to 1.3 update forcing this.)
– Unique hostile faction with their own backstory and characteristics.
– Enlistment feature that allows your colonists to become a part of the faction naturally.
– DOOM 3 cigarettes, cola and S3 Plasma Gun
– DOOM 2016 MP Bounty Hunter armor set done in 256×256 art for RimWorld!
– You get to listen to Hellwalker remake by Jupiter while idle in the Contracts screen. Enjoy.
– If enabled with [RH2] DOOM, Bounty Hunters will spawn with weapon variations from that mod.

Features:


Enlisting to this faction unlocks the following benefits:


Main Services






Medical Services


Training Services



Other Services


Reinforcements Feature


Resign from Enlistment


FAQ

– Is this safe to enable mid-save?
– No, you need faction discovery or Vanilla Expanded Framework.
NOTE: Rimcities will cause the mod to have problems being enabled mid-save even with VEF.

– Is this safe to disable mid-save?
– No, you need faction discovery or Vanilla Expanded Framework.
NOTE: Rimcities will cause the mod to have problems being disabled mid-save even with VEF.

– My colonists won’t haul the gear in the stockpiles?
– My colonists keep stripping/not putting the clothes on?

– When you enable a mod mid-save successfully, the game automatically disables the items for every kind of "allowed" stockpile, i.e. your uniform settings, your allowed food diet settings, medicine settings and stockpile.

All you have to do is allow all of these items in your settings for each one.

– SOS2 compatibility?
– Enlistment mission events and reinforcements are untested in new planets and/or player space ships.
– The armors are tagged for EVA.

– Is this-
– Yea

– Compat-
– Yes it is

– Combat Extended?
– Ye


Please consider to:
[ko-fi.com]

To help develop more mods and features like these!

[discord.gg]

Credits:

Taranchuk – Lead C#
Jecrell – C#
JangoD’Soul – Textures
Chicken Plucker – Textures
DOOM 3 SFX – id Software
Hellwalker Remake Soundtrack – Aaron F. Bianchi Jupiter
Slayer Gates – Mick Gordon

Ko-fi supporters, of which this mod won’t be around without:
getodog
Gur
AdrianRodinglioValladar
LegendKiller
The Last Eternal
JL
JME
Anonymous (Someone)
Anonymous (Someone)
Slayer Charlie

Download
Revisions:

Old revisions of this mod are available below. Click the link to download.