Knox’s Proficiency Plugin: Templar Knight
Introducing the Templar Knight the first of 4 pseudo-hero units. This class is not meant to be a replacement to the Proficiency Templar, but to be used along side the Proficiency Templar. The Templar Knight is intended to be a variant of the Templar with only one (intentionally) existing in the entire campaign.
A warrior like no other, the Templar Knight is a devastating Psionic force, using their Psionic Gauntlets and Psi Amps to control the battlefield.
(As of 6/18/23 now no longer requires Proficiency Templar)
Use Additional Soldier Commands to rebuild your soldier. (RebuildSelectedSoldiersClass)
The Templar Knight can only be brought into the field by using one of two current methods.
- 1: Training a Rookie to be the class in the GTS.
- 2: Using Shiremct’s Choose My Class mod and making a custom Character Pool Character with the class (kjr12’s Use My Class also works).
Note: These are ways to GUARANTEE that you get the class, if you’re lucky, you can get it from promoting rookies.
Rank 1:
- Can gain up to 2 Focus.
- Gain a 25% chance to Deflect Attacks.
Rank 2:
- Increased Maximum Focus by 2 (up to 4).
- Gain Siphon – Killing enemies has a 25% chance to provide an extra point of Focus.
Rank 3:
- Increased Maximum Focus by 2 (up to 6).
Paladin – Perks that provide the Templar Knight Close Range Capabilities.
Warlord – Perks that give the Templar Knight Buffs and Mobility.
Champion – Perks that grant the Templar Knight Ranged Capabilities and Psionic Capabilities.
Paladin:
- (Sq): Battle Focus – A variant of Psionic Conduit that provides higher Deflect chances, but can never start with Focus.
- (Cpl): Parry
- (Sgt): Lightning Reflexes
- (Lt): Quick Strike – Strike an enemy for a single action, triggers Momentum, costs 2 Focus.
- (Cpt): Bladestorm
- (Maj): Fracturing Strike – Rupture an enemy and deal bonus damage, triggers Momentum, costs 3 Focus.
- (Col): Psionic Overcharge – Provides Reaper, a damage bonus, and armor pierce, stuns the user when it runs out, costs 6 Focus.
Zealot:
- (Sq): Rend
- (Cpl): Soulbind
- (Sgt): Agile Step – Provides +2 Mobility and can climb walls.
- (Lt): Invert
- (Cpt): Exchange
- (Maj): Fortress
- (Col): Warp – Teleport up to 8 tiles away, free action, costs 1 Focus.
Warlock:
- (Sq): Consecrated Blades
- (Cpl): Void Shock
- (Sgt): Kinetic Pull
- (Lt): Channel – Activate to gain 1 Focus.
- (Cpt): Void Lightning
- (Maj): Phase – Provides +2 Mobility and can walk through walls.
- (Col): Ghost – Summon a permanent copy of the Templar from the body of a dead humanoid, cost 6 Focus. The Ghost is locked out of a few abilities.
XCOM:
- (Sq): Devour – Immediately kill an enemy from range if they are 3 health or below, grants Focus.
Only one of the following abilities will appear at Colonel AWC. - (Col): Unending Hunger – Devour heals the user and can be used on targets with 5 HP.
- (Col): Searing Hunger – Devour costs a single action and can be used with Movement Actions.
- (Col): Pervading Hunger – Devour releases a Psionic Explosion that damages nearby enemies and no longer has an HP requirement.
This class comes with 12 different AWC perks in the XCOM tree, improving how the Templar Knight is played.
- None – There is only meant to be one Templar Knight
- Psionics Ex 3.x – Works, PExM won’t eat your Templar Knight’s will.
- Dedicated Pistol Slot – Does work.
- Iridar’s Templar Shield – Works, has an AWC perk.
- Proficiency Templar – Intended but not required.
- If enabled and a Ghost uses abilities that require the Psi Amp, they will not have the proper animation (but they still apply).
- 2 Copies of Phase Passive shown, causes issues if they both aren’t there.
- Shiremct, MrCloista, and Dies Irae – I learned a lot by looking into the code they have made and learned how to make my own class because of it, they all make really cool Proficiency Classes.
- Iridar, RustyDios, and SwfDelicious – Assisted in development for Psionic Overcharge.
- Iridar, RustyDios, and Mitzruti – Assisted in development for Ghost.
- Everyone’s mods that mine requires – Literally couldn’t exist without them, they are talented modders.
Required DLC:
These DLC should be installed in order to use this item.
XCOM 2: Alien Hunters
XCOM 2: War of the Chosen
Required items:
Click the title to search on this site.
Templar Gauntlets For Soldiers Animation Patch — Steam Workshop
[WOTC] Proficiency Class Pack — Steam Workshop
[WOTC] Extended Perk Pack — Steam Workshop
Perk Pack - A Better Barracks (WOTC) — Steam Workshop
Mitzruti's Perk Pack — Steam Workshop
Chimera Squad Ability Icons — Steam Workshop
Revisions:
Old revisions of this mod are available below. Click the link to download.
