Land Trade Pays for Transportation Cost

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Author: Maplover

Last revision: 1 Feb, 2023 at 08:30 UTC (2)

File size: 679.94 KB

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1.. Trade centers created inland will no longer be able to trade without cost. In order to trade, railroad facilities must be expanded in proportion to the size of the trading post.

2.. If you have a border with a trading partner country, so it is treated as an overland trade, but if the trading post is in a coastal state, it still doesn’t use convoys like vanilla, but if you don’t have an appropriately sized port or railroad like an inland trading post, large-scale trade will happen. Impossible. I forced a little bit of cost to vanilla land trade that can be traded infinitely at 0 cost.

3. Overland trade through the treaty port does not appear to use convoys in the trade window, but the increase in the base cost of the trading center increases the cost of connecting regions, so it has a similar effect to using convoys.

4. In the trading center, not only the owner class such as self-employed or capitalists, but also workers who will work on the site are working.

5. because of adding various input products to the trading center, the labor input has been halved. Profit is similar to vanilla.

6. If proper infrastructure is not provided to the trading center, the prices of input products skyrocket, making normal trading center operation impossible.

7. The number of workers at the port has been cut in half.

8. You have the option to subsidize the port and operate it as a state-owned port or privatize it without subsidies.

9. Added the Passenger function to the port to produce the goods ‘Transportation’ and generate revenue, making it possible to roll without state subsidies according to the market price.

10. 8 and 9 prevented the ai from doing the buggy behavior of deleting ports from the mid-game

11. International trade increases towards the end of the game because Ai doesn’t do buggy actions like deleting ports and builds ports over time.

12. When running a coastal state, the ai has been modded to prefer raising ports over railroads.

13. As a result of testing, Ai uses it very well without any problems.

– Korea Paradox Interactive Game Community Address: https://gall.dcinside.com/mgallery/board/lists?id=rome

– Supported languages: Korean, English

– All bug reports welcome

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