KJW’s Two Primary Weapons
Ever wanted the ability to carry up to FOUR weapons on your soldier’s back in Arma? Now you can, as this mod doesn’t use the launcher slot!
Features:
- Default Keybind: 4. Change this in Configure/Controls/Configure Addons/KJW’s Two Primary Weapons.
- Disallowed Classes: None by default. Use an array of weapon classnames to disallow them from being swapped and all child classes. Ideal for LMGs.
- Saves to ACE Arsenal loadout using CBA Extended Loadout framework. Not intended for use for 3den unit loadouts.
- Configurable positioning based on CBA Options.
- MP compatible, works across SP saves too.
Discord: https://www.discord.gg/yHr4hJPPdG
Twitter: https://twitter.com/spicybagpipes
Github Repositories are accessible through my Discord; PRs are welcome!
Interested in joining an 18+ Sunday chilled out Milsim? We run persistent Infantry campaigns in the format of a NATO Task Force, so you’ve always got the ability to keep things fresh; come join the Allied Reaction Force!
https://www.discord.gg/fBRaddZZVV
