KJW’s Two Primary Weapons

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Author: KJW

Last revision: 24 Feb at 02:23 UTC (35)

File size: 174.32 KB

On Steam Workshop

Description:

Ever wanted the ability to carry up to FOUR weapons on your soldier’s back in Arma? Now you can, as this mod doesn’t use the launcher slot!

Features:

  • Default Keybind: 4. Change this in Configure/Controls/Configure Addons/KJW’s Two Primary Weapons.
  • Disallowed Classes: None by default. Use an array of weapon classnames to disallow them from being swapped and all child classes. Ideal for LMGs.
  • Saves to ACE Arsenal loadout using CBA Extended Loadout framework. Not intended for use for 3den unit loadouts.
  • Configurable positioning based on CBA Options.
  • MP compatible, works across SP saves too.

Discord: https://www.discord.gg/yHr4hJPPdG
Twitter: https://twitter.com/spicybagpipes
Github Repositories are accessible through my Discord; PRs are welcome!

Interested in joining an 18+ Sunday chilled out Milsim? We run persistent Infantry campaigns in the format of a NATO Task Force, so you’ve always got the ability to keep things fresh; come join the Allied Reaction Force!
https://www.discord.gg/fBRaddZZVV