Confederate Factions To The Player (May 2, Latest)
When starting a new campaign, you will receive a option of confederation allowing you to confederate factions of the same race depending on the choice, also you will gain 5000 gold for each faction confederated. You can also access the popup near the advisor button.
– the imperial authority will increase by 2 for every elector confederated to cancel out negative authority next turn
– confederation penalty effects set to 0
- Confederate All Same Race
- Confederate Main Factions
- Ask Again Next Turn (will popup again next turn, recommended for Mixu Legendary Lords Mod due to mixu’s lords not replacing all vanilla lords on turn 1)
- Confederate Legendary Lords: (other legendary lords join your faction pool and are recruit ready but their previous faction gets destroyed)
- Vassalise same races
- Alliance with same races
- Remove Menu Button
- Cancel
-Mousillon and Empire factions can count as main factions
-Confederate empire rebels if using vassalise option
-Main faction filters
-most of the time races with the loyalty mechanic will have 0 loyalty upon confederation e.g. Dark Elves, Skaven, Vampire Coast however, there is a mod that should remove this mechanic. https://steamcommunity.com/sharedfiles/filedetails/?id=2853058175
-Beastmen minor factions don’t seem to confederate for some reason unless the faction leader is a Legendary Lord of mixu
-sometimes playing as the empire, armies freeze, events are inaccessible. I suggest canceling the first popup and then using the popup button near the advisor button.
-Corruption of Hashut
-mixu’s unlocker (some cases)
-Legendary Characters (old world map with races such as warriors of chaos)
-Old World Victory Objectives & Crises
Older Version:
https://steamcommunity.com/sharedfiles/filedetails/?id=2867469860
my similar mod that allows the ai to confederate as well:
https://steamcommunity.com/sharedfiles/filedetails/?id=2837727004
Revisions:
Old revisions of this mod are available below. Click the link to download.
