GMD Path of Green
Hello there guys !
It have been a long way !
Ot all started as simple experiment (As all of my mods does !)
But i decided to make something unethical by my standarts – change basic lord skill line.
Additions to this mod – Root Ability(Its hidden)
As long as Treeman Treekin or Dryad stays in the forest – thair battle capabilities increases
Some of you may noticed – why Drycha a simple dryad has special Malicious braches at here disposal ?
So Durthu has his own

And here are new guys added to Wood Elves and Avelorn roster.
Guardian Trees – first one added here – require T 5 major city to build.
Accesible for Wood Elves, and Avelorn
Next one is Treeman Watchers – require T 4 major city to build.
Better than treeman in every way.
Ancient Guardians that guards thair homeland
Accesible for Wood Elves, and Avelorn
Forgot to mantion they have new anim
Nex 2 was originally created by mine so called menthor (In good sence) Chaos Robie
Bowtreeman require T 4 major city to build.
and bowdryads – require T 2 major city to build. Awakened version (That is on a screen) T3
Treeman throwers also added require t5 major city
animation is bugged a bit.
New hero type also has been added
Elder Spriggans
Here is thair Portraits


They have a unique skill line made from 6 new spells
And ability to summon Wyrd Creatures
Ancient Treemans, Durthu and Drycha also has acces to this lore !
DUrthu and Drycha has even new Feature – Spell Modifiers (Basically a skill that alters existing Spells)
Here are example of a new spell 
Grate thanks to following men
Ole, Phazer, DJ Fro-Fro – for awesome soft
Extreme Stratagy – for moral support
Chaos Robie, Mixu, Elo – for help
Inquisitor X-T for help with unit list )))
Chaos Robie – thanks for granting me adding bowtreeman and bowdryads for this mod )
Revisions:
Old revisions of this mod are available below. Click the link to download.