Jani’s Shipyard
Adds many content for your shipbuilding needs!
Weapons, Armor, Drones, Gigantic asteroids, a Huge Superweapon
and many niche tools!
Soon, even bosses
This is a content mod featuring many niche things, some of them include:
Nuke missile silos (similar to GA’s one, but for nukes)
Drone launchers
– Send dangerous drones to shoot down your enemies! (notice: will not stop firing after the ship is dead!)
There will be bigger sizes to them later, currently the mod has 1×2 and 2×4 launchers.
Inserters
– Transfer resources without crew involved! attach a part to both ends of a inserter, add some power, and watch it move Ammo, Steel, even Ores from one part to the other!
roof Mining beams and prisms for roof "ion" cores.
Hyperoids, 4x sized Megaroids, that are already 4x sized
Completly Mineable! get insane quantities of resources! just be lucky when finding them around your system!
Just defeat their defenses first
6×6 reactor that consumes hyperium to function.
1×1 Pathethic Reactor
3×1 Crew quarters (different from GA)
4×1, 3×2, also included (more soon ish)
3×4 as well (Legacy, vanilla added a better one, but mine has more doors in only one side.)
2×1 Engine room, Fuel room
Customizable Explosive devices (Create a self-detonating ship missile, Big Boom)
"Station" armor, essentially armor but extremly heavy (30 tons) but useful to protect your ships.
"sheetmetal" "armor" that is lightweight but bears little to no protection
"Background" parts that have no normal collision
Decouplers, allowing for safe detaching of ship segments.
Some Factories, one which can un-enrich your uranium, for some reason.
Logic Wires, Comparators, Roof logic lights and panels, Thrusters and enemy sensors.
Other misc content.
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Standalone:
Creative mode Bloons Projectiles Mod
Mod Beta (highly unstable)
Cut Content:
More content coming over to modern
– Mod previously known as Juan’s Workshop or Juans Shipyard
Discord: @janitnt
Credits
Skipydog : huge support and inspiration, friend, permission to port a lot of logic parts, new Occult parts, code help, and more.
Ultranova : missile silo roof sprite editing permission, plus some bits of code, possibly some Blatant *inspiration*, and more.
Kroom : permission to port their 1×1 Cockpit from their classic mod, Kroom’s forge.
Aephiex : Slight Compatibility with their advanced storages + AI core mod’s code (just used the name for compatibility)
syy1125 : Code from leviathan boss "Stellarborn" in order to use in this mod’s Bossfights. Spritework and whatnot for batteries in order to ensure compatibility.
Block shading’s sprites were taken from the game Mindustry by Anuke
Some Leftover Assets from Calamity mod for Tmodloader. These Assets were taken from the Wiki and/Or the Public Sprite Resource, and are planned for removal and are not visible ingame
Revisions:
Old revisions of this mod are available below. Click the link to download.