Red Host of Tehenhauin – additional red crested units for lizardmen
This mod adds 15 new units and 11 new followers to all lizardmen factions recruitable from vanilla military buildings. I ported this mod from WH2 but had to redo most textures. I also added some visual variations for most units and did some minor rebalancing.
Mod Features
– 15 new units (mostly red crested skinks; 3 RoR)
– 11 new followers
Units
All Red Crested Skink units have the vanilla passive ability "frenzy". Some units are capped; cap increases with their individual recruitment buildings.
- Red Crested Skinks (Shields) – Melee Infantry (Cudgel)
variant of vanilla Red Crested Skinks with cudgel and shields. - Red Crested Skink Cohort (Javelins) – Missile Infantry (Javelins)
sligthly stronger than vanilla skink cohort (javelins). - Red Crested Skink Skirmishers – Missile Infantry (Blowpipes)
sligthly stronger than vanilla skink skirmishers. - Red Crested Skinks (Spears) – Melee Infantry (Spears)
variant of vanilla Red Crested Skinks with spears and "Shieldwall" (charge defense) ability. - Red Crested Skink Braves – Missile Infantry (Javelins)
Red Crested Skinks equipped with spears and javelins, good against large entities. - Sotek Cultists – Melee Infantry (Swords)
sligthly stronger than Red Crested Skinks, equipped with swords. - Chosen of Sotek – Melee Infantry (Maces)
elite Red Crested Skinks equipped with maces; anti-infantry. - Skink Temple Guard of Sotek – Melee Infantry (Halberds)
elite Red Crested Skinks with halberds; anti-large & armour piercing. I just like the idea that skinks had to defend their sacred places of Sotek until the Slann recognized the prophecy. - Saurus Warriors of Sotek – Melee Infantry (Maces)
slightly stronger than vanilla saurus warriors; frenzy. - Skink Cold One Riders – Shock Cavalry (Spears)
weaker than Saurus Cold One Riders but can be recruited earlier - Skink Horned One Riders – Melee Cavalry (Halberds)
weaker than Saurus Horned One Riders but can still be quite strong. - Verminbane Cohort – Melee Infantry (RoR)
Regiment of Renown for Sotek Cultists with an on-hit phase effect that reduces enemy morale. - Mauls of Sotek – Monstrous infantry (RoR)
Regiment of Renown for vanilla Kroxigors with poison attacks, frenzy and anti-large damage. - Wing of Sotek – Monstrous Cavalry (RoR)
Regiment of Renown for vanilla Terradon Riders with improved melee capabilities and "Drop Snake Pots" (poison) ability.
Submods
- TTC Compatibility by Captain Freakout
- Radious by Last of the Romans
- Zharrhammer by HashutChampion
- Chinese Translation by CheNg
- French Translation by pendragon64
- Russian Translation by Snow
- Restrict units to Cult of Sotek
Special Thanks
I appreciate any kind of feedback, be it like, favourite or constructive criticism.

thanks for your time and happy skaven hunting,
Uber
Download
Revisions:
Old revisions of this mod are available below. Click the link to download.