The Deranged Industries: Projectile Based Flak

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Author: Dondelium

Last revision: 4 Mar, 2024 at 19:30 UTC (2)

File size: 93.21 KB

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Description:

The Deranged Industries
proudly introduces:

The Projectile Based Flak Cannons.


This is a standalone version of my projectile based flak cannon.
Do not use with my rebalance mod. This alteration is included.


The projectile based flak cannon is designed to replace the instant-hit beam based flak with a more, grounded, yet still effective, alternative. This replaces the functionality of the vanilla flak cannon itself.

  • Flak now utilizes projectiles.
  • Flak now fires twice as fast, but maintains vanilla DPS, and has slightly higher range.
  • Flak projectiles have a ‘proxy burst’ effect that arms after 30 meters.
  • Due to the higher rate of fire, flak cannons now require twice as much ammunition to operate.


Why I made this:
Upon my first interaction with flak cannons, my immediate thought was: "Instant hit, 7200 DPS, AOE damage, anti missile, cannon, mine, and LASER? This things is aggressively over powered!."

And then I realized that, while overpowered, it has it’s place, even if I did still hate the instant hit portion of it.

So, I decided to address that, but I didn’t want to reduce it’s effectiveness too much, as it really does have it’s place in the game, and to straight nerf it would not do the game, as a whole, justice.

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Revisions:

Old revisions of this mod are available below. Click the link to download.