Packed Meat
Allows you to pack different kinds of meat into the same stacks.
– ability to make packs of meat at butchering table, that can be stacked depending on their type (regular meat, odd meat and humanline meat);
– cooked meals inherit components of complex ingredients (pack of meat is a complex ingredient that contains basic meat inside it);
– (optional) pack meat on butchering;
– (optional) consider unusual meat (ex. insect) to be ‘normal’, allowing to pack it as ‘regular meat’;
This mod gives a way to consolidate all different meats into the same stacks, allowing to preserve space.
Only the meat, that is considered by the game as signature flesh of organic pawn, is possible as ingredient, so there should be no issues with another mods.
Should be safe to add into existing save, but may cause problems when removed.
If you want to disable a mod mid game, make sure to get rid of all meals that have packed meat as a component (a very rare case when you managed to make a pack without ingredients (ex. given by storyteller or bought). After disabling, all existing packs of meat will be destroyed by a game as unknown items;
Feature to inherit ingredients from ingredients as a separate feature: InheritedIngredients
non-steam: github[github.com]