Elves Enhanced
The mod is a compilation of different changes and "enhancements":
- Graphical
- New Units
- Statistical
- Campaign
Graphically
- Most elf units there are smoother textures. Their face, body and leg textures improve up to WH3 standards.
- There are new hair colors added to both females and males elves.
- Removal of any skin blemishes.
- Fixed some textures from Ariel to random units that contained strange red dots or lines.
- Dark Elf steeds/horses are no longer dying from cancer.
- Deepwood scouts have pants and some waywatchers have pants and the Waywatchers RoR is all PANTS.
- Fixed unit colors for some elf units for all factions.
- Changed the faction colors for Sisters of Twilight and Wood Elves of Orion.
- Ported over the SFW look of an NSFW mod for Alarielle that I did not make.
- Changed the colors for Eltharion’s mistwalker units to darker tones and switched some colors around.
- Remodeled the Eternal Guard helmets and their arms….yeah you read that right.
- Added a new helmet model for Eternal Guard and Wildwood rangers, also changed their armor look to make them look cooler while still using heavy armor…..I mean….that IS what makes them look cooler. Also made the arms of Wildwood Rangers thicker.
- Curvy Lords, heroes and units, not all but most models edited to create variance, not all the same size either, some were already curvy from the waist down so mainly the chest area, and there some smaller ones that were slightly improved at times(example: wardancers, just a simple move forward of the model at the middle of the chest to get rid of that weird empty dark space that represents shadow and create the visage that they are as big as the armor insinuates instead of the armor being bigger than them). All elf factions done except Dark Elves, will post link at the bottom for DE.
—–New Units
- Eternal Guard (Swords)
- Asur Swordsmen
- Sisters of Twilight on foot(REMOVED for compatibility reasons with other mods, if you want it, it’s separate)
Works for custom battle and battles in campaign, same for campaign map although only one of the sisters can show.
It is auto-unlocked at rank 2Being on foot gives a new gameplay style and stats.
Bug: The mount switch from flying to ground, leaves a copy of the sisters floating in the air, this goes away when the campaign map is reloaded, either from save/load or from entering a battle and leaving it.
—–
Statistical Changes
- Waywatchers have a snipe ability with an accuracy buff within a certain range, so long as they are both in a forest and are not moving.
- Wardancers with swords have a bonus vs infantry added while those with spears have sunder armor.
- Wildwood Rangers RoR have been switched to sword and shield animation and their weapon to the fattest sword I could find that bladesingers use, they are guardians against evil wood spirits so it made more practical sense than a spear to hack and slash, it is a placeholder for when I make a new axe model though. Stats have been slightly altered.
- Eternal Guard have gold shields for excellent missile blocking.
- Swordmasters of Hoeth and Loremasters are imbued with magic now, they have enchanted swords in lore.
- Har Ganeth Executioners have very small splash attack and a max of 2 targets.
—–
Campaign
- Tor Yvresse(the city itself) was edited to have a higher cap to the miswalker units from its main building chain and the original city Eltharion’s faction can build has been given as a build option to all high elf factions.
- As more of the same concept, all High Elf factions can build the unique settlements of each other from the DLCs and thus have access to those units, with the exception of Alith Anar’s personal body guard the shadow walkers, due to lore reasons, their sole focus in service is to serve him and hunt down dark elves and they aren’t great in numbers like mistwalkers for example.
- The unit upkeep cost of Sisters of Avelorn has been reduced to 50% if they are under Alarielle and 25% for any Lord of her faction.
TBH
TIP
For full unit variation, the game requires unit details set to ultra.
The mod was already compatible with Hooveric’s reskin, just load it above his.My works:
Elves
https://steamcommunity.com/sharedfiles/filedetails/?id=2858446908
https://steamcommunity.com/sharedfiles/filedetails/?id=3034986205Humans and Vampires
https://steamcommunity.com/sharedfiles/filedetails/?id=3035260025
https://steamcommunity.com/sharedfiles/filedetails/?id=2859703725
https://steamcommunity.com/sharedfiles/filedetails/?id=3090284153
https://steamcommunity.com/sharedfiles/filedetails/?id=3107322109Vampire Coast
https://steamcommunity.com/sharedfiles/filedetails/?id=2877672154
https://steamcommunity.com/sharedfiles/filedetails/?id=3173370990Dawi
https://steamcommunity.com/sharedfiles/filedetails/?id=3102231912Land and Siege attrition and supply change
https://steamcommunity.com/sharedfiles/filedetails/?id=2966399034
Revisions:
Old revisions of this mod are available below. Click the link to download.