Patrum Scuta CK2+

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Author: Solo

Last revision: 19 Oct, 2019 at 11:23 UTC (2)

File size: 49.25 MB

On Steam Workshop

Description:

This is a specific version for CK2+ only. Do not use it without activating CK2+.

You can find the regular, manual and ironman versions for Vanilla CK2 here :
http://steamcommunity.com/sharedfiles/filedetails/?id=889778308

The main page also includes screenshots and all support discussions for the mod.

Current version is 3.3 for Crusader Kings II 3.3.0 [XDSW] with CK2+ 4.08 [DMIT] – Combined checksum [NMFB]

CK2+ mod (incl. download) on the official forum[forum.paradoxplaza.com]

• A more consistent and historically coherent heraldry for western Europe.
Designs and colours are adapted from real historical frequencies at the end of the timeframe (in the 13th century).

• Thousands of dynasties have been coded into the mod to appear ingame with their historical arms
Hundred of additionnal historical dynasties have been added to provide more immersion to randomly generated characters and their dynasties.

• All the new designs, whether they are templates or overlays, have been created to work within the ruler designer and provide a vast number of possibilities when creating your own dynasties.

• Many religions (other than Christianity) were given separate shield frames and new templates featuring their own traditionnal designs : Islam, Tengriism, Germanic, Slavic, Baltic & Finnic pagans, Zoroastrianism, West African paganism, Judaism, Hellenic paganism and even Aztecs.

• No DLC needed

Original idea and concept by Keanon
Graphics and Implementation by Solo
Graphics by Birger, from his Wappenwiki website
http://wappenwiki.org

Special thanks :
Measter for his Coat of Arms Builder tool.

Known issues & limitations :

• Steam Workshop will often glitch when updating the mod. I always give the new checksum to verify beforehand and the best way to avoid running the mod half updated is to compare your checksum to the new one. In case you can’t get the correct string you can try resuscribing and/or deleting the mod folder to force a complete download. That said the safest, easiest and quickest way to fix all workshop problems is to switch to the manual installation for which I provide direct download links in the discussions.

• Muslim and pagan shields are displaced vertically (lower) in the dynastic tree and gameover windows. This is due to having higher resolutions frames and templates (128px instead of 84px), combined with the hardcoded behaviour of the interface when it comes to swapping emblems type (basically there’s one placeholder file that determines where and which size, and that’s it). Small price to pay in my opinion for not having christians be the only full resolution religion.

• Emblems and earlier starting dates : nothing I can do without heavily modifying things to prevent rulers 500 years apart to use the same emblem systems. No heraldry before 1125, which is most of the game’s timeframe : it’s that simple.

• Another limitation : the game’s colour coding can’t follow heraldic rules which makes tricolour random emblems impossible.


Download
Revisions:

Old revisions of this mod are available below. Click the link to download.