A Harder War: Waterworld Ethereals

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Author: ReshiKillim

Last revision: 12 Feb, 2023 at 12:30 UTC (2)

File size: 582.66 KB

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Description:
A Harder Leviathan

The Mod that nobody needed, that few really wanted, has arrived.

Leviathan has been overhauled, and is greater than ever before. Battle a horde of aliens, strike down the Elders’ Avatars, and then slay the alien gods themselves. This, however, is no easy task, so beware, it takes a Legend to leave a Legend. Additionally, for the sake of sanity, the Ethereals cannot summon extra reinforcements during the final battle, that is, unless you want them to do so.

Campaign Difficulty Matters

The Final Showdown scales in difficulty depending on what difficulty your campaign is set on, with variations in how strong the pods that can spawn as reinforcements are, and when they can spawn in.

Like with Vanilla Waterworld, Commander and Legend/Impossible difficulties have no limit on how many enemy pods can be alive and present at a time.

Configurable Misery

If for some reason it’s not hard enough, you can crank up the number of Ethereals you need to defeat and revel in what is to come. It is not recommended to be running a mod that buffs Avatar enemies together with this mod, but it’s not a compatibility issue, so if you wish to do so, feel free.

By default, Waterworld is configured to support a pod of up to eight of XCOM’s Finest Soldiers + the Great Commandy one, but this can be easily changed to have less, or more, depending on your preferences, and what mods you’re running. Less than eight soldiers may be suboptimal for the rigors that await, however, especially if you’re running a mod that increases pod sizes.

Compatibility

This mod extensively modifies the Encounter Buckets, Mission Schedules, to expand Waterworld’s enemy encounters for massively more diverse and unique enemy showings, and the Objective Handling for Waterworld, so if you’re using another mod that modifies these, things may break or not work properly.

Extensively tested for compatibility with A Better Campaign and A Better Campaign Plus, requires ini edits to work with the CX Golden Path Revamp. It has not been tested with LWOTC, but in theory, it should work, may require some work for it to do so. Should be entirely compatible Allies Unknown, RPGO, and nearly all mods, some minor ini edits may be needed for Allies Unknown.

If you experience any issues with this mod, please do comment on them, so that I may address them in a timely manner.

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Required DLC:

These DLC should be installed in order to use this item.


XCOM 2: Alien Hunters
XCOM 2: Shen's Last Gift
XCOM 2: War of the Chosen
Required items:

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A Harder War: The Ethereal RestorationSteam Workshop
Revisions:

Old revisions of this mod are available below. Click the link to download.