Deconstruct First
updated to work on 1.6
Inside the construction work type. Deconstructing objects and removing floors will be prioritised over constructing new stuff.
Most important it adds no OP bullcrap of some sort. It´s a Quality of Life (QoL) mod.
Deconstructing new objects is IMO a very rare occuring event. It´s not always important – Yes. Since it is so rare, i figured my workers could do it before going on building new stuff. It used to be like so in Vanilla but sadly ot changed so i changed it back the way it was.
This is my first published mod. And calling it a mod would be a bit much, since it´s basically just tweaking some numbers in a file, so yea. Have fun
updated to work on 1.4
Check out my other / similair mod
Butcher First
https://steamcommunity.com/sharedfiles/filedetails/?id=1920982139
Smooth Walls First
https://steamcommunity.com/sharedfiles/filedetails/?id=2349483795
Repair Last
https://steamcommunity.com/sharedfiles/filedetails/?id=2373014222
Known Issues:
1. Roof Collapsing: "The roof won´t fall on your head, if you tell them to remove the roof."
Well if u deconstruct a wall without removing the roof first, the roof will collapse on you. That is the reason it was changed in the first place. But if you are turning your brain on before deconstructing, meaning "tell them to remove the roof over there", things it wont happen.
Anyways, drama and shenanigans happen all day on the Rim, am I right ?
2. Repair Fix: Repairing is now prioritised over Deconstructing/Constructing as it is in Vanilla.
At the time I published this mod I think there was still a little testing going on where Tynan put repairing objects like walls etc. on a lower priority he changed it back pretty quick but i didnt. Now followed up the change. Repairing comes before Constructing/Deconstructing.
Revisions:
Old revisions of this mod are available below. Click the link to download.