Dwarf Thunderbarge MKII

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Authors: ChaosRobie, Tyr_1331

Last revision: 12 Dec, 2025 at 19:51 UTC (9)

File size: 253.67 MB

On Steam Workshop

Description:

This mod adds in a different style of Thunderbarge for the Dwarfs.

Description

Thunderbarge MKIIs are giant, flying, ranged, single-entity units. They’re pretty strong, so they are limited by a unit cap. They are recruited from the tier-5 engineering building. The same building upgrades their unit cap by one.

Thunderbarge MKIIs can shoot while moving, with a 270 degree arc of fire. The unit also has three special abilities with quite a bit of firepower: Bombs, Broadside (Right), and Broadside (Left). Also first person aiming/shooting is enabled, try it out!

The Thunderbarge MKII benefits from Dwarf skills and technologies, tooltips have been updated.

Also included is a Regiment of Renown "Wrath of Thunder".

If you have MCT enabled, you can get a legendary hero version of Malakai Makaisson. This Malakai is very different from (and pre-dates) the vanilla version. Malakai MKII is unlocked after a small quest where you retrieve him from his boring teaching job in Nuln. The quest should trigger immediately and is available for Dwarfs, Empire, Bretonnia, Kislev, and Cathay.

Translations
Compatibility Mods

Credit and Attribution

Thunderbarge (MKII) model and textures are by cjsoldier1331 aka Cody1331. Feel free to look at his website for more of his art[www.artstation.com]!
Animations and implementation by ChaosRobie. Malakai meshes by Dead Baron. Unit cards by Sol, mod banner by Crisord. A big thanks to Phazer, Ole, and Frodo for their tools making this mod possible, and thanks to the community for bug reports and playtesting.

Thunderbarges are Games Workshop IPs and are described in Warhammer Rulebook: 8th Edition, among other places. This particular style comes from Warhammer Online: Age of Reckoning.

Known Bugs

Due to a vanilla bug, Malakai spawning is buggy (don’t stop your lord on the very very edge of the Nuln region!)
If he doesn’t spawn properly (or at all) after completing the mission, disband him, save your game, load your game, and he should be spawned again.