Audible Alerts

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Author: Trainzack

Last revision: 20 Sep, 2023 at 20:14 UTC (2)

File size: 1.21 MB

On Steam Workshop

Description:

Makes most alerts trigger a sound. This is really helpful if you, like me, keep missing important alerts.

Installation Instructions

When creating a world, select this mod from the mod menu. This mod should be loaded after the vanilla mods.

Uninstallation Instructions

I would make this easier if I could. I’m sorry traveler, I do not posses the powers!

  • Unsubscribe from this mod on the steam workshop.
  • In Dwarf Fortress/mods, delete every folder that has a name starting with 2898589374
  • In Dwarf Fortress/data/installed_mods, open the audible_alerts folder with the highest number. Do the following:
    • Open objects/sound_additional.txt
    • Delete every line that contains an ANNOUNCEMENT tag, but *keep* the lines containing SOUND or FILE tags
    • Save the file

How do I turn off a particular sound?

Please note that I do not have time to thoroughly test this mod past the early game, so it could be that the sounds become overwhelming in later stages of play or in certain playstyles. Please let me know if you experience this, but in the meantime you can make adjustments yourself:

Navigate to the data/installed_mods/audible_alerts (X)/objects/ directory in your Dwarf Fortress folder. There should be a text file there. Each alert that has a sound should be in a tag surrounded by square brackets. You can mute an alert by removing the square brackets around its tag. For a full list of tags, you can check https://dwarffortresswiki.org/index.php/Announcements.txt.

FAQ

Can you make a sound when combat starts?

No, that is not possible. It is possible to make a sound on each combat action, and it might be worth investigating that now that custom sounds are possible.

Can you make certain announcements pause the game or recenter the screen?

I can’t, but you can. See the next section for information.

Can you turn off that loud sound when my dwarves are sparring?

This mod does not add any sounds to dwarves sparring, but the combat log mod, when installed incorrectly, can.

How to make changes to pausing, centering, etc.

This mod cannot make any changes to pausing or recentering (if it could, I would put it in). You can make those changes by modifying the data/init/announcements.txt file. A guide to this file is located here[dwarffortresswiki.org].

License

This mod is licensed under a Creative Commons Attribution-ShareAlike 4.0 International license. This means that you can use the contents of this work (as-is or modified) in your own work, even if you benefit financially, so long as you give proper attribution and license the work under the same license. You don’t need to ask me first (though I would appreciate a heads up!).
The license terms are explained here[creativecommons.org] and are listed in full here[creativecommons.org].

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Revisions:

Old revisions of this mod are available below. Click the link to download.