Hyperdimension Neptunia: ASIC Civilization
Hey, kid, don’t bring me a light at my face! – John D. Rico

** Current Version (Rise & Fall, Version 7) **– Add Civ IV Leader Traits for Civ VI Support.
** Hyperdimension Neptunia: ASIC Civilization **ASICASIC Trait: Four FelonsCan’t recuit Great Prophet or found a religion. Melee promotion units reduce -3 maintenance. All non-ranged units gain 50% more experience when combat.
ASIC Unit: WarechuASIC unique Ancient era recon unit that almost faster double time which faster than Ducken Explorer or even Scout Trooper of Lowee Empire and cheaper than Scout, but almost weak when attacking by enemy unit or barbarian and they can’t ignore terrain cost.
ASIC Unit: UnderlingASIC unique Ancient era melee unit that cheaper than warrior, faster at double time, but generally weaker than warrior.
ArfoireArfoire Trait: Overlord MomusMissionaries can attack other religion unt. When you at war with other civilization, +2 Faith to every cities and killing enemy unit will prove full strength of Faith.
Arfoire Agenda: Destroyer of the GamindustriFocus on Holy War. Likes Civilization who accept her religion. Dislike Civilization who convert a religion to her city. (even she don’t have a religion)
** Compatibility Mod **Support:– JFD’s Rule with Faith[forums.civfanatics.com]
– Yet (not) Another Earth Maps Pack (Russia)
Good Guy:Bad Guy:
** Bug **– I can’t figure it out if the mod is upload work properly (if mod don’t work, report immediately)
** Note **Additional Note:– Comment: Be Positive and Try to Comment as well
– Most of Arfoire dialog like to say "Hahahahahaha!!!"Source:– Hyperdimension Neptunia series
Threads:Blanec’s Hyperdimension Neptunia Civilization VI[forums.civfanatics.com]


Revisions:
Old revisions of this mod are available below. Click the link to download.














