Religio Romana – Victorum Universalis

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Author: General Justinian

Last revision: 7 Jun, 2023 at 20:26 UTC (2)

File size: 7.14 MB

On Steam Workshop

Description:

Vanilla version here
Have you ever wanted to revive the Old Hellenic Pagan religion in EU4?

You have? That’s oddly specific and unrealistic, but so have I. To start, Jan uploaded their Hellenic Polytheism mod back in 2015, and with their permission I updated it.

Good job you updated a mod, so what?

Harsh, but I didn’t simply update the mod. I also added more events and more decisions you can take. I personally was never a big fan of EU4’s "click button and that’s it" format, and I have always preferred CK2/3’s approach of having fun events occur so it is not so anticlimactic. This mod allows you to play as a country in the Latin, Old Latin, or Byzantine culture group and bring back the old Pagan Gods through a decision (You can’t be the Pope or Defender of the Faith, and you must own either Rome or Athens). Afterwards, there are other decisions you can take like becoming the Pontifxex Maximus, restoring the Imperial Cult, and more! Currently it is setup so that the AI cannot do anything relating to the mod. I have to note that Jan made the mod to equally favor Greek and Roman Hellenism, and allowed for the ability to convert to another Pagan religion known as Sol Invictus. I am still pretty new to modding (this is the most amount of work I’ve put into a mod), so to make it easier on myself, I cut the Sol Invictus portion and have it far more focused on the Roman side of Hellenism. Overall, you can easily play as a Greek/Byzantine nation and get a lot of fun out of it, but it is definitely focused on Roman Paganism.

That’s it? Surely you can do more

Again, harsh, but you are correct. Currently, my goal is to add more events that occur from just being Hellenic, more ‘flavorful’ decisions, and I want to add more of a build up to converting, rather than just "capture Rome, click a button." If you’ve done this in Crusader Kings, you probably remember the "Delving into the classics" and then events following that which give a semi-logical build-up to converting. I also want to add more privileges to the Collegium Pontificum estate and make it a bit more flavorful and unique.

Alright I’m interested, but what do I need to do to play this?

The mod is designed to work in tandem with the amazing Victorium Universalis mod as well as the Great Exhibition addition .

Mr. Mod-Making man, I have some feedback for you

Good! I love feedback. I haven’t put an immense of thought behind balancing, and I have done some bug testing. Of course, I’m sure there is room for improvement on both fronts. When I made the various bonuses you get from following the entire line of decisions, I build them based on what would make sense for the religion and the hypothetical scenarios in my head, and only checked for balancing a couple times. If you have a suggestion to better balance the mod, suggestions on how to make the mod better, or notice a massive bug or spelling error, please let me know and I will do my best to update the mod.

If you enjoy the mod and want to see further development, please leave a rating to let me know!
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Victorum Universalis v1.35.* MODUSSteam Workshop
The Great Exhibition - VUSteam Workshop
Revisions:

Old revisions of this mod are available below. Click the link to download.