Technocracy

If you liked this item, please rate it up on Steam Workshop page.

Author: Alehsandro

Last revision: 17 Apr at 17:14 UTC (2)

File size: 520.74 KB

On Steam Workshop

Description:

Updated for Release [1.0.32]

2%/Reduced effect version

This mod offers various repeatable projects for you to shape your gameplay as you see fit. Most of these techs are unlocked thematically. You can search the tech tree by tag words like: (R) for repeatable projects, [Upgrade] for upgrade projects and [+] for orgs.
If the tech tree offers a modifier, most likely, this mod offers a repeatable version of it.

Projects cover areas like:
-Councilor mission success modifiers.
-Nation Priorities. ex. Economy priority +5%
-Space colonization with Faster probes or more mining capacity
-Mc masking and efficiency. Hide your Solar system-wide empire under alien noses?? or tentacles?? or… you get the jist.
-Space and land warfare with endlessly scaling weapon damage or Army tier. Want to print a titan in a day? With enough Rp, all is possible.
-Org projects that offer better bonuses at higher costs. (org rework when?)
-Misc projects like starting XP for councilors, alien detection, officer promotion chances, and more for you to discover.

Feedback appreciated! Especially regarding balancing.
New ideas are also welcome.

Inspired by Earth Development and Repeatable Techs mods.

Download
Revisions:

Old revisions of this mod are available below. Click the link to download.