Skynet Terminator Civilization [Expanded] [IMBA/OP]

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Author: Sanakan

Last revision: 6 Aug, 2023 at 20:34 UTC (1)

File size: 85.53 MB

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Description:
Skynet Terminator Civilization [Expanded]


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  • THIS MOD IS DESIGNED FOR THOSE WHO LIKE STUPIDLY IMBALANCED CONTENT. YOU HAVE BEEN WARNED!!!
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Mod Notice
  • Skynet is intentionally IMBA/OP, please adhere to this before subscribing. DO NOT SUB if you do NOT like IMBA/OP mods.
  • There are no custom models for the unique units
Mod Description
  • This is the expanded counterpart of the Skynet [Lite] mod.
  • When Skynet finishes building all the Skynet Facilities, its army becomes unstoppable!

Leader Agendas
  • Artificial General Superintelligence: Skynet has a custom Friend Denounced trait, custom Friend Remember, Ghandis Peacekeeper, custom Nuke Hater, custom Hybrid Paranoid and Gorgo’s With Shield Or On It Agenda traits.

Leader Trait: Artificial General Superintelligence System
  • Skynet’s cities do not require Housing or Amenities and all cities are fully loyal (RF). Skynet does not suffer from war weariness. Skynet is granted 100% of Technology Boosts. Skynet is penalized through a reduction in Civic Boosts at only 10%. Skynet cannot build the Theater, Entertainment Complex, Neighborhood or Holy Site districts. Cannot recruit Artists, Musicians, Prophets or Writers. Skynet unique buildings provide a multitude of additional traits as they are built.

Civilization Trait I: Rise of the Machines
  • Skynet’s cities do not require food and population growth is disabled, and instead achieved through building Skynet’s unique buildings. Skynet is penalized through a reduction of -1 movement to all Hunter-Killer units in sea tiles, -30 Combat Strength reduction against the Giant Death Robot, and a -15 Combat Strength reduction against all hacked Hunter-Killer Units. Skynet unique buildings provide a multitude of additional traits as they are built.

Civilization Trait II: Hunter-Killers
  • A Hunter-Killer (HK) is an artificially intelligent autonomous war machine, including robot and android. Skynet has access to 10 unique units, with 3 unique Hunter-Killer promotion classes. Skynet unique units require certain factory facility buildings in order to produce.

Civilization Trait III: Skynet Facilities
  • Skynet has access to 29 unique buildings and 1 unique improvement. Population is increased through building the unique Skynet Facilities. Skynet unique buildings provide a multitude of additional traits as they are built.

Civilization Trait IV: Districts
  • Skynet Central
  • Skynet Research Facilities
  • Skynet Development Facilities
  • Skynet Encampment Facilities

General Strategy
  • Skynet benefits greatly from having Central District in the capital city, from percentage based capital buffs which are the Geometric Learning (+100%) from each Research Facilities District, and the Capital Defense (+50%) Production to Hunter-Killer units.
  • Endgame Skynet is unstoppable. It can benefit from capturing cities with a Spaceport district to have multiple Central districts.
  • Invest tall. Cities have a multitude of buildings with high yields and additional traits. Invest quality in units through their unique promotion classes, which lets you see unique abilities and additional combat strength.
  • When playing against Skynet, befriend it. Use spies to cripple key infrastructure, particularly the Central district in the capital to slow its progress down.

    Credits
    • Sailor Cat for writing the Resistance Hack Project
    • Sailor Cat for his great wisdom

    All rights belong to their respective owners. If your intellectual property is used unlawfully, I will remove immediately.
    Leader Art: Fortnite T-800 Skin
    Leader Background: https://www.pinterest.co.uk/pin/507569820503803994/

    ‘It can’t be bargained with. It can’t be reasoned with. It doesn’t feel pity, or remorse, or fear. And it absolutely will not stop… ever, until you are dead!’ – Kyle Reese

    Need a clue?: Use nukes. Or be friends? ;D

Download
Revisions:

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