[COD4] KILLHOUSE

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Author: usaMi

Last revision: 30 Jan, 2023 at 05:45 UTC (1)

File size: 35.02 MB

On Steam Workshop

Description:

Not RavenM only this time LOL, I’ve scan the Navmesh for many times and bots should be working properly

"Speedball style warehouse interior. Great for small teams."
— CoD4 In-game description

Map Overview

It is a symmetrical map with a looking post in the middle. The buildings are wooden and the walls are concrete. Fast-paced and fierce firefights are commonplace as the map is no larger than Shipment. Shotguns and submachine guns work particularly well on this map, as well as some assault rifles.

Map History

Killhouse is a very small multiplayer map featured in Call of Duty 4: Modern Warfare and Call of Duty: Modern Warfare Remastered which is included in the Variety Map Pack. It is inspired by the tutorial level "F.N.G.". The map is also featured in Call of Duty Online, Call of Duty: Mobile and Call of Duty: Modern Warfare. In Modern Warfare it was added on March 31st, 2021 update.

Recommended Gameplay

Bot: 12-240
Mode: Battle, Pointmatch
Length: Short

Credit

Thanks Qwert’s Killa for providing COD4’s logo
Thanks FR037N0V4 for teaching me how to make volumetric lights
Several Models by Infinity Wards, but the textures were all by me
This is not a direct port, I’ve editted many things on it too make it looks marvelous in Ravenfield

Tags: Call of Duty, Modern Warfare, mw, cod4, codol, nice cod bro, shoothouse, cqb, team deathmatch, tdm, old school styled

Version without volumetric lighting see here: https://steamcommunity.com/sharedfiles/filedetails/?id=2918961109

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Revisions:

Old revisions of this mod are available below. Click the link to download.