DeadFingers’ Skweel Gnawtooth

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Author: DeadFingers

Last revision: 10 Feb at 16:59 UTC (8)

File size: 3.68 MB

On Steam Workshop

Description:

  • Skweel Gnawtooth is a Legendary Hero available to Clan Moulder from turn 20
  • His custom skills allow him to buff Wolf Rats, Rat Ogres and Mutant Rat Ogres, as well as unleashing devastating abilities
  • Also comes with his pet Wolf Rat, Gutsnagger, who will automatically spawn next to Skweel at the beginning of every battle after unlocking the "Verminous Bodyguards" skill/item

Pointers and recommendations
  • The dilemma that allows you to recruit Skweel also has a second option that adds a batch of monsters to the Growth Vat recruitment pool, with a discount
  • Skweel is quite fragile and not made for direct and continued fighting, but is a great support for Moulder’s beasts
  • His most powerful ability, "Release the Gnawbeast", damages both friend and foe, so be careful

  • Availability for other Skaven Clans, if possible

  • Some LOD issues with his whip and other details
  • Some of Skweel’s melee attack animations have his weapons float away from his hands
  • When Skweel spawns on the campaign map, he cannot move until the next turn


This mod’s compatibility issues are unknown right now. It should, however, be compatible with a lot of them, but I’m unsure about any large overhauls.


For the complete Moulder experience:

Some of my other mods:


Skweel Gnawtooth and Gutsnagger were introduced in "Warhammer Armies: Skaven" during Warhammer Fantasy’s 7th Edition.

This mod wouldn’t have been possible without the assistance of the good folks over at Da Modding Den Discord.

The custom models were made using h3ro’s Asset Editor.

Is this mod Moulder only or can I use it with other Clans?

It is currently Moulder only. In further updates I’ll try to make it so other Clans can recruit him as well.

Do Skweel’s skills buff the units from X mod?

As of right now, he only buffs Wolf Rats, Rat Ogres and Mutant Rat Ogres. Any modded unit that benefits from buffs that affect those units will benefit from Skweel’s presence as well.

A Final Word

Hey there folks, sorry for the delays, but I’m back to modding and going through the process of porting my WH2 mods over. At least the relevant ones. I’ve got some big plans for Moulder, and some of my more popular mods like Castellan of Hell Pit may or may not be the subject of major reworks. It may take a while, but hopefully you’ll find the result worth the wait.

See you lot in Hell Pit.