RegionKit

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Authors: DryCryCrystal, bro748, Thrithralas, Thalber, Woodensponge

Last revision: 19 Mar at 03:47 UTC (6)

File size: 3.22 MB

On Steam Workshop

Description:

All-in-one custom region dependency pack.
Source code and detailed descriptions are hosted here: https://github.com/Rain-World-Modding/RegionKit
Reporting bugs
If you have a problem to report, please do it via github issues, Rain World discord server, or leave a post on discussions under this workshop item. Try to first look if anyone has already reported similar problem, attach logs and other materials if relevant!
Common issue and ways to fix
If the game crashes without logs, try manually deleting BepInEx folder and re-verifying game files.

RegionKit 3.14 –

What’s Changed

* Add MurkyWater and ReflectiveWater effects by ASlightlyOvergrownCactus
* Improved Shortcut Cannons that now work underwater with 7 levels by Bro
* BackgroundBuilder RoofTopView fix by Bro
* FadePalettes in room templates by Bro
* AlphaColor shader by Henpemaz and ColorEffect shader by Vigaro
* DecalPreviewer by IsBjorn
* Many bugfixes; WindRect no longer deletes all objects, BackgroundBuilder RoofTopView sprites appear in the right positions, Fog & Backgrounds can appear in gates and shelters, Machinery shaders load properly now.

This update does not yet include ways to disable undesired features

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Placed Objects Manager [POM]Steam Workshop