TSL Enormous Earth

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Author: Finnark

Last revision: 13 Jan, 2024 at 00:35 UTC (2)

File size: 1.11 MB

On Steam Workshop

Description:

A TSL Enormous (128 x 80) Earth map made as realistic as possible using climate, topographic, and vegetation maps with upscaled landmass for areas with civilization clusters and island nations. Some modifications are made to enhance the experience of all civs.

Some differences with other TSL maps
    New Leader TSLs
  • Your favorite TSL map hasnt been updated for the new leaders? All new leaders (and their unique TSL if they have one) have been accounted for, and future leaders TSL will be added in as they come in.
    [imgur.com]
    [imgur.com]
    [imgur.com]
    Upscaled Landmasses
  • The Middle East and Eastern Europe tends to be ignored for upscale in comparison to Western Europe despite having so many civs located there. Being the cradle of civilization, the region has been upscaled to fit ALL Middle East/Eastern Europe civs together (though discouraged for expansion reasons.)
    [imgur.com]
    [imgur.com]
  • Does that mean Western Europe is downscaled? Absolutely not. It is also upscaled (maybe not by much compared with other TSL maps though) Youre still going to have spacial problems if you do fit all of the Western European civs in. Go do whatever it is youre known for when you run out of space.
    [imgur.com]
  • Ever had issues as Maya where you just dont have enough land for that 7-city design? Your favorite civs region has been upscaled to play to your strengths!
  • Ever played as Aztecs and thought "Huey Tiocalli is useless given i have a 1 tile lake despite being MY civs creation"? I dug up a map of what Texcoco used to look like before you filled it up. Now you have a 4 lake tile!

    [imgur.com]

  • South East Asia has been upscaled to give breathing room for the civs there (not because its where most of my favorite civs are located)
    [imgur.com]
    [imgur.com]
Static Ley Lines
  • Ley Lines are finally here! While most TSL maps do not have Ley Lines unless you set resource generation to "Map Generated", this map has Ley Lines placed manually using a custom program made to inject Ley Lines into the static map data! Even better is that manually placed Ley Lines ignore the placement restriction, allowing them to pop up in Mountains, Forests, and other kinds of tiles usually guaranteed to not have Ley Lines so that they appear throughout the map regardless of starting location and also potentially saving up on precious tiles while getting the adjacency bonus!
    [imgur.com]
    Want to add static Ley Lines to your own map mods? Check out here[forums.civfanatics.com] and leave a message in the comment when you publish it (so I can see them)!

Supported Mods

Sukritact’s Trisong Detsen (Tibet)

Terra Mirabilis

Sukritact’s Fuji

Sukritact’s Tonle Sap

Sukritact’s Grand Canyon

Sukritact’s Great Blue Hole

Sukritact’s Ngorongoro Crater

CIVITAS City-States Expanded

WIP
  • Real city location naming (if theres enough demand for it)

Ratings are highly appreciated to keep the visibility of this mod!

This map is far from perfect despite the amount of geographical and cultural research I did for it and is actively being worked on. Found a bug? Did I miss a geographical feature crucial to play your favorite civ? Do you just know your country very well and see some important geographical oversight? Are there resources that should/shouldnt be where its supposed to be? Is there a mod you want this map compatible with?

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Yet (not) Another Maps PackSteam Workshop
Revisions:

Old revisions of this mod are available below. Click the link to download.