Enter the Golden House (VS. Childe)

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Author: Bar-Kun

Last revision: 21 Dec, 2024 at 16:12 UTC (3)

File size: 28.17 MB

On Steam Workshop

Description:


DISCLAIMER: I DON’T WANT ANY OF MY SPRITES USED FOR OTHER GAMES, IF YOU WANT TO USE THEM, CONTACT ME.


Fight against the 11th of the Fatui Harbingers, Childe, for the Lord of Geo’s gnosis in Rivals of Aether!

Based off the Childe weekly bossfight from Genshin Impact, This is a 3 phases bossfight where you can either go solo, fight against your friends or join together in co-op to defeat the harbinger!

MECHANICS:

RIPTIDE:
Just like the original bossfight, Childe can mark you down with Riptide when hitting you with most of his moves.
If any of the players are marked by Riptide, he gains access to his deadlier attacks!
There is no difference between the different colored Riptide marks, they just indicate what were you hit with last.

In order to have the Riptide mark removed you must either survive 30 seconds or cleanse it pre-maturely using the stage’s borders, which have a cleansing wall of fire.
Childe can’t go through the wall but can still hit you, and the wall will not cleanse the effect if you are in hitstun, so keep that in mind!

SHIELD:
On his first and second phases childe has a shield that can tank up 100%, making him ignore damage as long as it exists.
If his shield is completely broken he will be able to be hitstunned (as long as he isn’t attacking too), and lose health from damage taken.
After a while Childe will do an non-damaging attack that can push players away from him but can’t kill and regenerate his shield back.

He also has compatibility for custom stage huds and the walls in case you need them for your specific character to work, feel free to have a look!

SPECIAL THANKS:

Supersonic for helping me with a lot with the programming and set up for the boss
Team Grappler Project for playtesting
And everyone that helped, playtested and kept it a secret for the surprise!

Enter the Golden House, Tartaglia/Childe and Genshin Impact are property of HoYoverse
The music in the stage was composed by Yu-Peng Chen

BAR-KUN’S NOTE:
This is actually one heck of a closure project for me, when I released Keqing I wanted to do it with a stage too, but the stage I wanted to make was too complex for my own good, so I eventually gave up on it. I actually wanted to really go ahead and try making a bossfight so, it just kinda came together lol.

P.S: i will NOT make any more genshin in rivals, this is the exception.

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KeqingSteam Workshop
Revisions:

Old revisions of this mod are available below. Click the link to download.