Battlemage Pack

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Author: Robur Velvetclaw

Last revision: 16 Mar at 03:11 UTC (11)

File size: 18.73 MB

On Steam Workshop

Description:

IN MEMORIAM
MISHA
27.9.2021 – 4.11.2022

WANNA SEE MORE OF OUR MODS? visit our home page[www.patreon.com].
LIKE THIS MOD? visit https://www.patreon.com/posts/help-us-11689318

DISCLAIMER:
(1) All publicly accessible assets in this mod are the sole copyright of the creator of this mod as well as well as their contributors, if not produced by this mod’s creator.
(2) This mod shall NOT be freely used in mod compilations, or its assets altered or redistributed by none other than Beelim Solutions, Valve Corporation or Worldwalker Games unless permission to do so has been expressly granted by any of these three parties.
(3) Distribution of this mod outside of Steam Workshop shall be held to be a violation of copyright, and will be dealt with accordingly.

– As many as five offhand tomes, 10 new weapons and 5 new armour sets: while 1 offhand tome, 2 weapon and 3 armour sets are craftable on the get go, the rest must be found through exploration 😉
– Balancing: Items are powerful, but have debuffs or high costs associated with them so that they do not compete or supersede max-level vanilla items, or objects from other mods – use them at your own risk (this mod however is incompatible with some items – see end of this article.)
– Amendments for Smoker’s Expanded Armors mod (dealing with elimination of RANGE_ACCURACY by Worldwalker Games).
– Sixty-five original hat headpieces inspired by stock wizard tropes or even magipunk fantasy, these range from generic cornuthaum-type hats, to more esoteric ones such as Inca monteras or plague masks (for people who don’t want the stock faux mediaeval feel of Wildermyth’s fantasy setting).
– Language support available : italiano /português / Deutsch / 中文

RECOMMENDED MODS :

Knight’s Starter Pack, Ranger Pack – these are considered as sister-mods although Battlemage doesn’t interact with them.
Hold Your Ground
Velvetclaw’s Mods & Fixes
Legendary Weapons – This mod attempts to patch some of the shortcomings of that mod.
Expanded Combat: Morale & Kavacham – The latter drastically increases the maluses from morale debuffs in the former; this mod’s items also play into the mechanics of the Morale mod.

INCOMPATIBLE MODS:
Kingfisher Clerical Armor (item ID conflict issues)
Seanna’s Cosmetics (this mod is not exactly compatible with any hat headpiece mod, including this one)
Pikamew362’s Top Hats (ditto)
Don Thy Helmet (ditto)

Beelim Solutions is deeply grateful for PaulImposteur’s generosity in allowing use of his images of undead creatures as used in this mod.