Subjects Hard Resource Developement

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Author: Maplover

Last revision: 13 Feb, 2023 at 12:24 UTC (1)

File size: 675.84 KB

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Description:

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– vassal states excluding the Personal Union, Customs Union and tributary countries almost unconditionally adopt the colonial economic administrative policy, making resource development much more active than vanilla and becoming very passive in factory construction.

– The priority of resource development is 1st priority: Oil rubber 2nd priority : Mineral timber 3rd priority Plantation 4th General agricultural products.

– Even if not a vassal country, ai will work hard to develop oil, rubber, minerals, and wood resources rather than vanilla.

– Although it is a mod that can be used independently, it is strongly recommended to use it together with Ai Hard Construction mod https://steamcommunity.com/sharedfiles/filedetails/?id=2895924884

– It is applied immediately without problems to existing save files.

– As a result of the spectator test, the ai use it very well.

– Korea Paradox Interactive Game Community Address: https://gall.dcinside.com/mgallery/board/lists?id=rome

– Supported languages: All languages ​​supported by vanilla

– All bug reports welcome

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