ForagingZ

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Author: Alree

Last revision: 7 Mar, 2024 at 16:12 UTC (2)

File size: 4.25 MB

On Steam Workshop

Description:
ForagingZ

Add and fix Foraging zones on Vanilla map
– Add 801 Nav zones (more cars, crash etc…)
– Add 2185 DeepForest zones (~40% have Camp or not…)
– Add 212 Forest zones
– Add 120 missing TownZone zones
– Add 168 missing ParkingStall zones
– Add 12 missing Ranch zones (not enabled until v42)
– Add 2119 Vegetation zones

Fixed orverlaping Zones
Foraging should work everywhere now !

Doesn’t require a new world

Enable the ForagingZ map right after Muldraugh, KY in load order, if not this will erase all foraging zones from others modded map.

This mod need to be the first to enable and the first in your mod load order as it overwrite vanilla zones

For server:
Mods= ….. All Your Mods …..;ForagingZ
Map= ….. All Your Maps …..;ForagingZ;Muldraugh, KY

For SP:
This mod is the first you need to enable.

Game load foraging zones at launch (every launch) so, even in case of update you do not have something to do.
If a zone is added/modified/updated everything will be updated seamlessly in game

[ko-fi.com]

THIS MOD HAVE A MAP TO ENABLE AND ALWAYS HAVE, AS IT’S LITERALLY A VANILLA MAP OVERWRITE

As some didn’t fully read the description and didn’t enable it… so you never experienced ForagingZ zones and just break the vehicles spawn by not reading this description

Support ? contact me on official discord

No logs ? no support

Workshop ID: 2927691080
Mod ID: ForagingZ
Map Folder: ForagingZ

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Revisions:

Old revisions of this mod are available below. Click the link to download.