Burn Stacking – v0.7.0
Little mod to allow burn to stack !!
current version : 0.7.0
- Now shows correctly in Weapon Explorer
- Removed the extra sausage scaling on weapons with innate burning. It now acts kind of like vanilla and gives +1 damage per burn stack (and per sausage). Improved damage tracking yet again
- With enough snakes, a stack can now spread to another target and then back to the first, if the weapon allows it. It will still prioritize other targets first if they’re there.
Current incompatibilities
How it works
- All sources of burn (weapon, turrets, summon etc.) can stack with each other, and some items
different sources of burn (weapon, turrets, summon etc.). Sacred sausage allows non-burning weapons to have their own stack too. - Some burning weapons can stack with themselves, as specified in their description
- Characters with less weapon slots benefit from a better burn scaling, so they’re not penalized too hard
- Vanilla burning weapons (torch, wand, flaming knuckles and flamethrower) have all been given an individual scaling, some of them scaling up with weapon tier.
If you’re a modder, you can use the provided burning_data.gd to set scaling, spread and stacking values. Otherwise, modded weapon will have their scaling set at 25% with no base spread/stacking - Sausage’s scaling is 25%
- Comes with colored burning text
If you’ve got suggestions on this mod be sure to let me know !!!
Especially for balance
Download
Revisions:
Old revisions of this mod are available below. Click the link to download.