Modern Conflict
**ATTENTION**
When playing on 2v2 (and up) MP maps, make sure AT LEAST 2 ai are being used, otherwise they wont spawn anything for some reason.
*Conquest mode is now up and running, enjoy!
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*I highly recommend using CHKL’s Map Pack — https://steamcommunity.com/sharedfiles/filedetails/?id=2572455134
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**DISCLAIMER**
First and foremost, this mod is not gonna be for everybody. It is not balanced, and aims to be realistic. War isnt balanced.. and if your having issues with being killed from spawn, stay away from small maps. Small maps are obviously gonna be problematic since range has been increased.
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– Adds a good variety a new modern vehicles, humanskins and weapons
– New planned years for factions will include 1985, 1995, and 2005+
– Adds realistic weapon/vehicle range, LOD view range, and AI target visibility/engagement range.
– Adds human first person views for direct control mode (including iron sights for ADS)
– Adds realistic first person views in all vehicles, and removes 3rd person views. This includes correctly places optics and cameras on tanks. This also includes first person view on all HMG/MG that are placed on top of tanks for a more immersive feeling.
– Bullet damage has been re-worked, and is much more deadly now.
– Accuracy has been reworked for both small arms and large guns.
– All new guns/cannons have realistic ammo specs (muzzle velocity/fire rpm)
– Sound have been reworked. Most gun fire sounds have either been replaced, or improved (used some of HangEmHighs sounds)
– "Armor HP" system has been removed (tanks can be killed with one shot if you know where to shoot now)
– All new tanks have realistic armor specs from "Steel Beasts", and also correct ammo stowage placement.
– Penetration ranges have been reworked for large guns (tanks, cannons ect) to make up for longer ranges.
– "Blowout Panels" have been introduced (this wipes the inventory of any tank that gets hit here, but also allows the crew to survive an ammo breach. I know this isnt realistic, but its a WIP and eventually it will only be the ammo that is wiped)
– "Crossing The Line 8v8" 1500×1500 combat zone map is included.
– "Polish Fields 8v8" 1500×1500 combat zone map included.
– "Trench Warfare 3v3" 200×1500 combat zone included.
– "Lorraine Fields 3v3" 500×1500 combat zone included.
(New Factions)
———-EARLY——–MID———LATE—-
USA – 1985 (95%) | 1995 (0%) | 2005+ (0%)
GER – 1985 N/A | 1995 (0%) | 2005+ (0%)
UK – 1985 (0%) | 1995 (0%) | 2005+ (0%)
———EARLY———MID——–LATE—-
SOV – 1985 (95%) | 1995 (0%) | 2005+ (0%)
FRG – 1985 (0%) | 1995 N/A | 2005+ N/A
CHN – 1985 (0%) | 1995 (0%) | 2005+ (0%)
(New Weapon Ranges)
Rifles – 300m
Sniper Rifles – 500m
SMGs – 180m
AT Rockets – 150m
LMGs – 330m
HMGs – 400m
(New Vehicle Ranges)
Autocannons – 400m
Tanks – 400m-800m
Artillery – 1000m
MLRS – 2000m
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For the best experience, enable Fog Of War and stay away from smaller maps.
If you have any issues, please report.
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CREDITS
HotMod Team (mod core)
Dixie (models)
Cold War Mod (models)
Dying World Mod (models)
Digital Mindsoft (models)
HangEmHigh (sounds)
Ulysses (skins)
Red Rising Mod Dev Team (models)
Revisions:
Old revisions of this mod are available below. Click the link to download.