Enhanced Heal Tooltip

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Author: FK1024

Last revision: 3 Apr, 2023 at 20:59 UTC (3)

File size: 183.3 KB

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Description:

Have you ever asked yourself whether its worth to move a damaged unit to a "friendlier" territory in order to heal faster and then back into fight? This mod helps you to make a decision by displaying the number of turns the unit needs to rest to heal completly for the following locations:

  • one of your cities
  • your or allied territory
  • neutral ground
  • rival territory (declared friends are rivals too 😉 )

NOTE: This mod does not consider any game effects which affect healing e.g. promotions, leader abilities, politics or a nearby healer.

Update: Have you ever ordered a unit to "fortify until healed" and wondered after 20 turns why it hasn’t healed a single HP? This happens if you don’t own the strategic resource the unit requires. In such cases this mod disables the "fortify until healed" command and tells you in the tooltip which resource you’re missing.

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Revisions:

Old revisions of this mod are available below. Click the link to download.