[TVP] Bayraktar TB2
This mod relies on a new feature released on the beta EA27 branch. If you cannot shoot, go to Library, Right Click Ravenfield, select Properties, select Betas, and select "beta – EA 26" from the list (see last screenshot). This will make RavenM break As Far As I Know, but you can juggle back to EA 26 by selecting "none" from the same betas page
Rename your "BepInEx" folder to anything else like "BepInExA" and relaunch the game to temporarily disable RavenM
This mod brings the Baykar Bayraktar TB2 to the game. Being an unmanned drone, the controls for this will be different than other vehicle mods. To use it you need to enable the mutator then equip the tablet. Loading both this and the Aksungur mod is not recommended, but possible.
The controls are:
Arrow for camera
A/D for yaw
W/S for pitch
I to cycle weapon
O to fire
P to lock to vehicle
[] for zoom
‘ to snap to the next capture point
and the keybinds are editable
It is equipped with 2 weapons:
MAM-C: HE variant of the MAM Family. It can attack armor, but best suited against infantry
MAM-L: Thermobaric variant of the MAM Family. Best suited against medium and heavy armor but is also decent against infantry
All weapon is laser guided, meaning it’ll change course mid flight (like the TOW) and all have 2 ammo, so 4 in total
There is also 2 other variants. An unarmed variant that could be used for Spec-Ops mode and the prototype Bayraktar, same as the unarmed except for different livery
It has FLIR for better visibility against infantry and vehicle
Drone is also killable, by shooting it or crashing it it’ll explode and you can’t control it anymore (until you restart the match). It’s unarmored so don’t expect it to take some beating and go away with it
Tags: Bayraktar TB2 Drone UCAV UAV
oh and this is the thirteenth (unofficial) installment of the Turkish Vehicles Pack. It will hopefully soon be in the Indonesian Vehicle Series after we bought some TB2s
If I miss anything, just ask in comment
Credits:
Hoovy: model and thumbnail
Pishi and his friend: HUD help
Debil: mod
TODO:
None for now
The code has around 29200 – 29300 characters lomfao