State Trait Rework by JohnBrown

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Authors: JohnBrown, Taylor

Last revision: 21 Mar, 2023 at 00:39 UTC (1)

File size: 10.06 MB

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Description:

JohnBrown’s State Traits Expanded by snekchelly Rework

This mod is meant to be played with VFM. Please load VFM first in load order, followed by this mod. This also fixes the arable land values in VFM, as I felt they were random and not well balanced. Thus arable lands are reverted back to vanilla levels. This mod will likely not work without VFM, as provinces change in VFM and thus my mod for compatibility purposes.

This mod is also integrated in the Babylon RP Mod. This mod was made to be used for multiplayer roleplay sessions on the Babylon server, and includes a long list of changes, including new techs, naval rework and more! While made for MP/RP, the mod is still very good for singleplayer purposes as well. You can find it here. https://steamcommunity.com/sharedfiles/filedetails/?id=2908619884

Many thanks to snekchelly for OG base mod, Taylor for State traits in Australia and New Zealand, and to Fallonar & Ahoskova for regional historical research.

Mission: Expand upon ‘State Traits Expanded by snekchelly’ to:
Add more flavor to regions and countries
More accurately represent geographical, climate, and biome differences
Major focus on accurately modeling the importance of major waterways in transportation/trade through infrastructure buffs
Balance existing state traits from vanilla
Incentivize players/autonomous AI to build more logically/historically through modifiers that are realistic and interesting
Create higher viability for agrarian/agricultural playstyles/economies

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Victorian Flavor ModSteam Workshop
Revisions:

Old revisions of this mod are available below. Click the link to download.