East Asian Clothes Patch

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Author: 1230james

Last revision: 26 Apr, 2025 at 08:16 UTC (19)

File size: 10.12 MB

On Steam Workshop

Description:
East Asian Clothes Patch
Korean commander hats, compatibility for Western Clothes: Redux, and more!

Overview

EACP is a submod for blue0china’s East Asian Clothes mod that primarily adds compatibility with the Western Clothes: Redux mod. WIth all three mods installed, China, Tibet, Korea, and Vietnam will receive the custom character and pop clothes from EAC whilst retaining the ability to trade those outfits for western ones through WCR.

EACP also patches a few bugs with EAC, including the lack of special commander hats for Korean commanders.

With EACP, you get:
EAC working in 1.5+
• Compatibility with WCR, allowing China, Tibet, Korea, and Vietnam to start the game with their new clothes properly when using WCR.
• Chinese, Tibetan, Korean, and Vietnamese commanders will dress more similarly to officer pops instead of wearing scholar clothing.
• Tibetan characters and pops no longer start off wearing bowlers and other western hats.
• Chinese emperors wear their yellow clothing from vanilla again, and their hat can be adjusted with a game rule.
• Fixes Korean generals and admirals not receiving the iconic jeollip hat while Korea is not westernized.
• Fixes Chinese soldiers and officers pops reverting to fallback clothes when China switches to a republic.
• Vietnamese officer pops will wear the cloth headbands when Vietnam isn’t a monarchy.
• Korean monarch clothing will change color after proclaiming the Korean Empire instead of when becoming independent.
• All characters and pops with topknots will stop wearing them upon westernizing.

As a submod, you are required to install both EAC and WCR alongside EACP for full functionality. This mod DOES NOT run standalone! Leaving out either one of the required mods may cause issues.

Loading Order

The recommended loading order is:
• Western Clothes: Redux
• East Asian Clothes
• East Asian Clothes Patch

EACP must come after/be placed under WCR and EAC.
WCR and EAC may be swapped around as long as EACP loads after both of them.
All three mods need not be directly adjecent to each other in your mod playset, but doing so may help ensure EACP is applied properly.

DLC Requirements

This mod does not rely on any DLC features, so you should not need any DLCs.

Languages

Localization is for game rules text and nothing else.
• English
• Chinese (credit: Helly0000 / Meishashier)

Mod Compatibility

If you are using the Business Casual Eliminator mod, put EACP above (closer to the top than) BCE in your playset.

—–

EACP may have compatibility issues with mods that change clothes, hairstyles, or hats besides EAC.

EACP is designed in a manner that should not break mods that add character or pop clothing in a similar non-colliding manner (be aware that many older clothing mods don’t), but conflicts may still arise.

All other mods should be compatible. Please consult both EAC and WCR’s workshop pages for more compatibility details.

Permissions

YES, you may include this mod in any modpacks/collections/whatever.
YES, you may use this mod as a base to create your own. Credit and a link back here would be very much appreciated!

Links

GitHub repository[github.com]
Paradox Mods page[mods.paradoxplaza.com] (no longer maintained)