Kurushimi’s Extended Cheats

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Author: Kurushimi

Last revision: 29 Jun, 2019 at 07:06 UTC (1)

File size: 49.15 KB

On Steam Workshop

Description:

Highlights of Kurushimi’s Extended Cheats are:

Divine Will: Go to War : Allows you to cause other characters to declare war, using a strong claim casus belli.
Abolish Title : Revokes a Duke, King, or Emperor tier title without anyone else inheriting the title, effectively splitting up a realm.
Shatter World : Revokes all Duke, Kings, and Emperor tier titles worldwide and removes all claims — everyone is reduced to the tier of Count.

Wonders – Finish wonder stages/upgrades and add upgrade slots.
Build/Upgrade Hospital – Builds and/or fully upgrades a hospital in any province.
Build/Upgrade Trade Post – Builds and/or fully upgrades a trade post in a province, if allowed.
Upgrade Family Palace – Fully upgrades your family palace.
Upgrade Holding – Fully upgrades castles, temples, cities, tribal, and nomad settlements, following guidance for buildings allowed by culture, terrain, etc.
Add Settlement : Adds a constructible settlement to any province that has room for an additional holding slot.

Divine Will: Attacker Wins / Defender Wins / White Peace : Ends a war under the terms you specify.
Seize Fort and Seize Trade Post : Brings a fort or trade post under your realm’s control.
Summon Army : Raises 5,000 troops at the location of your Councillor or Commander.

* All upgrade options include support for these mods: Faiterial’s Buildings, New Buildings and Effects Mod, Peachy’s Building Mod, and Your Personal Castle. All upgrade options except for Family Palace allow you to upgrade the holdings of AI characters in addition to your own holdings.

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This mod just adds some additional options to the recommended (but not required) Sketchy Cheat Menu mod available on the Steam Workshop here:
https://steamcommunity.com/sharedfiles/filedetails/?id=608738995

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To activate the commands:
– If you have Sketchy’s mod installed, then just activate the "Enable Cheats" and "Enable Mind Control" options from your character’s main portrait.
– If you don’t have Sketchy’s mod installed, then go to your council and right-click the portrait of your Spymaster to select "Play Dirty" (which is equivalent to Sketchy’s "Enable Cheats"). You can disable the cheats by right-clicking on your Spymaster’s portrait again and choosing "Play Nice" (which is equivalent to Sketchy’s "Disable Cheats"). With cheats enabled, you can right-click your Chaplain’s portrait to select "Pray for Divine Will" (which is equivalent to Sketchy’s "Enable Mind Control"). See the latest change logs for full details on the other commands that become available with Divine Will:
https://steamcommunity.com/sharedfiles/filedetails/changelog/1506352378

To access the "Add Settlement" and "Upgrade"-related commands:
– With cheats enabled, go to your council and right-click the portrait of your Steward and choose the "Propose Holding Upgrades" command.
* NOTE: If you use any of the building mods listed above, then before upgrading anything, right-click the portrait of your Steward and choose the "Discuss Building Options" command. This will present you with four dialogs, asking if you use "Faiterial’s Buildings", "New Buildings and Effects Mod", "Peachy’s Building Mod", and "Your Personal Castle". Answering "Yes" to any of these will allow the upgrade-related options to add buildings from those mods. (Of course, the mods should be active in your current game before you answer "Yes".)

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The latest version 1.07 added support for upgrading wonders and summoning armies, and it brought options up-to-date for the current version of Faiterial’s Buildings, along with a few other new features, so please check out the full details and instructions here:
https://steamcommunity.com/sharedfiles/filedetails/changelog/1506352378

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Note of Thanks:
I continue to be grateful to everyone who has provided ideas and feedback on this mod, and I’m glad so many of you have said you enjoy it! I’m having a lot of fun with it. Life and work are going to be getting very busy for me soon, so the pace of new features is likely to slow down a lot for a little while, but I’ll continue to try to break away whenever I can to make incremental improvements to what’s in the mod so far… and I’m continuing to think about many of your ideas. I’ve subscribed to but not yet played some of the other building mods and total overhauls that people here have mentioned, so eventually I’ll get around to implementing some of those suggestions, unless another modder beats me to it!

In the meantime, happy gaming!

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