SimplifiedMoveset

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Author: SchuhBaum

Last revision: 13 Oct, 2023 at 10:00 UTC (2)

File size: 203.78 KB

On Steam Workshop

Description:

Various movement changes. The main idea is to remove or simplify timings, making it easier to perform advanced moves consistently.
In addition, includes the ability to breath underwater and crawl on walls (disabled by default).

Here is a youtube video showing Rain World v1.5 + some of the changes in action:
https://www.youtube.com/watch?v=Jp6UyUgoWB0

More specifically, this mod includes the options:

  • (Beam Climb) Climb straight up horizontal beams. Grab beams when holding down in various cases. Lean instead of dropping from beams.
  • (Belly Slide) Removes timing for rocket jumps and throwing spears during belly slides. Adds sliding down slopes.
  • (Crawl) Crawl turns can be used to initiate rolls and on slopes. Increases turn rate in corridors. Removes slowdown when holding down.
  • (Crouch Jump) Decreases charge time for super launch jumps.
  • (Grab) Disabled by default. Grab dead large creatures only when crouching.
  • (Gourmand) Exhaust only when throwing spears. Stun creatures with rocket jumps. Slides, slow rocket jumps and rolls only stun and deal no damage.
  • (Roll 1) Rocket jumps from rolls have consistent height.
  • (Roll 2) Disabled by default. Removes the ability to chain rolls from rocket jumps (without additional height).
  • (Slide Turn) Disabled by default. Reduces the requirements for slide turns. Backflips are possible earlier.
  • (Spear Throw) The throw momentum does not affect slugcat on the ground. The momentum while climbing beams is reduced. Throw boosting in the air is still possible. Weapons cannot change direction after being thrown.
  • (Stand Up) Stand up after various animations.
  • (Swim) Disabled by default. Removes breath limit underwater. You can eat underwater. Increases swim speed. Adjusts buoyancy.
  • (Tube Worm) Adds auto-aim grappling to beams. Changes affect Saint.
  • (Wall Climb & Wall Jump) Removes wall sliding. Normal jumps are prioritized for small obstacles instead of wall climbing / jumping.
  • (Wall Climb) Disabled by default. Adds crawling on walls.
  • (Wall Jump) Only wall jump when facing away from the wall. Wall jumps are prioritized over using tube worms.

BUG REPORTS & FAQ

See the corresponding sections on the Steam Workshop page for the mod SBCameraScroll.

SOURCE CODE & CHANGELOG

See the GitHub page[github.com] for this mod.

Download
Revisions:

Old revisions of this mod are available below. Click the link to download.