Brutal Attrition

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Author: can i win

Last revision: 5 Sep, 2023 at 23:35 UTC (1)

File size: 435.2 KB

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Description:
Brutal Attrition 1.35.6

Have you ever felt like attrition played too little of a role in base EU4? With a cap of 5%, late game attrition meant next to nothing due to how much manpower AI would have. I aim to fix this, and make you seriously consider whether you can afford to keep a costly war going.

September 6 Update
-> Russia and France’s special units now work.

Changes
> Siege Warfare
-> Sieges are 3x as costly in manpower
-> Disease outbreak kills 7.5% of your army, rather than 5%

> Terrain
-> 7% Base Max Attrition (originally 5%)
-> +5% Max Attrition in Hostile Arid Tiles (Originally 0%)
-> +3% Max Attrition in Hostile Mild Winter Tiles (Originally 0%)
-> +5% Max Attrition In Hostile Normal Winter Tiles (Originally 0%)
-> +7% Max Attrition In Hostile Severe Winter Tiles (Originally 0%)
-> In HOSTILE territory, you will recieve this malus.
-> In ALLIED/Your own territory, you will recieve 40% of this.

> Balance
-> ALL nations have a -20% Land Attrition Modifier while at peace

> Other
-> Scorched Earth now adds +2% Max Attrition in any scorched province
-> Scorched Earth now adds +1% Base Attrition for Hostile forces in that province

> Compatibility
-> Any mod which changes how provinces work will experience issues.

Download
Revisions:

Old revisions of this mod are available below. Click the link to download.