King Slayer – Manual Battle and Auto-Resolve Kill modifiers
Modify the Kill/Wound ratio according to your choices.
Disable all death preventions mechanism in the game and apply the custom ratio chosen to the survival chances of the affected units. Works against Looters/Noble/Village’s Party/Quest’s Party (Deserters for example)/Settlement’s Party. The Arena battle is not affected meaning no death possible during tournaments.
This mod has 4 components :
– Targeted Party : Specify which party is affected, [AI not in your Clan] / [AI including your Clan] / [Everyone including the Player] / [Player only]
– Targeted Troop : Specify which types of unit is affected, [Troops under Tier 4] / [All Troops] / [Troops and Heroes] / [Everyone including the Player]
– Ratio Kill/Wound Troop : Choose the ratio Kill/Wound for troops during the battle or an auto-resolve battle
– Ratio Kill/Wound Heroes: Choose the ratio Kill/Wound for heroes during the battle or an auto-resolve battle. Native is 2% or 0.02.
So if you choose the option [AI including your Clan] and [Troops and Heroes] with a Ratio of 100%, your companions will begin to die very quickly. In general after 15 days, some Clans are already destroyed with a Ratio of 100%.
This mod is a single-player mod working in both Story and SandBox. It should not be activated in multiplayer. It requires Mod Configuration Menu.
The order of this mod doesn’t matter at all past MCM and Native Modules, but for exemple:
1-MCM (and Dependencies)
2-Native (and other TalesWorld Module)
3-Other stuff you want
4-King Slayer Unlocked
5-Other stuff you want