(RBM) Realistic Battle Mod Bannerlord
This module of RBM is for Bannerlord only, if you want to play with Warsails, you need to subscribe to the WS module as well together with the BL module. The WS module can be found here https://steamcommunity.com/sharedfiles/filedetails/?id=3635788184
If you have an issue with crashes upon loading a saved game after removing combat module (or other custom item mod) please follow this guide https://www.youtube.com/watch?v=8wWW4sB2jCU
If you have a crash when you try to load your game that you played with combat module on (or possibly some other mod that adds equipment) you can simply load the save with combat module off or even all modules off (deactivate them in RBM menu) while RBM is still active, this will allow you to load the game, then you can save it again without the undesired mods / modules.
You do not need to install and activate the WS module if you want to play with only BL, however people kept asking why Nords have no weapons (with this BL only module), so I have added the RBM_WS as requirement on Steam for this mod as well, so people do not overlook it.
Install and activate the two new mods RBM and RBM_WS if you want to play with BL+WS, if you want to play with BL only, activate only RBM.
Given how much time and labour it took as to make RBM and to maintain it any time TW does a patch and casual code refactor, we have decided to create Patreon account with paid membership, this membership will A) support our effort, B) give you access to the beta, both current and future, C) voting on priority of our development focus and discussing ideas about the mod. Price is set to 5 dollars a month. Consider this a support + beta play testing access. Google "Realistic Battle Mod Patreon" if you are interested, the Patreon will be split between both me and Fellow.
This mod makes combat more realistic. Armour values are based on experimental data. Armoured units are more resistant to damage depending on weapon type used vs armour. Each weapon type has different effect vs armour. All units defend themselves more, units with shields actually use the shields. All projectiles now cause damage based on their kinetic energy. Kinetic energy of projectiles is result of simulation based on real life experimental data. All battles are significantly longer now. Damage of horse charge is physics based, couched lancing is scientifically accurate. AI armies use more tactics. Spears are buffed in melee in comparison to vanilla and much more. Arenas are more fair, more rewarding and have multiple stages of progress. Many castles and towns have improved defender positions. Units fight in formations instead of messy clump. Your weapon type affects general behaviour such as armour penetration, weapon quality affects properties such as sharpness. Your raw damage is primarily determined by your character combat skill, relative speed and body part you hit. Hitting armour weak-spots have huge impact.
Features:
The mod contains multiple modules (Combat, AI and Arena) and settings (active only if their respective module is active which can be toggled on / off in the game main menu.
If you want to understand more about weapon damage in RBM please see articles section https://www.nexusmods.com/mountandblade2bannerlord/mods/791?tab=articles.
If you want detailed description of the mod features and systems, again read the description and article or even discussion section on Nexusmods. If you want to communicate, you will probably get faster response from us on Discord, or you might find actual answer there.
https://www.nexusmods.com/mountandblade2bannerlord/mods/791?tab=description
If you want to support us, you can do so here https://www.buymeacoffee.com/RBM.Team
or consider downloading the mod from Nexusmods or donate there to us there via Paypal. Or here via Paypal: https://www.paypal.com/paypalme/Philozoraptor
Our discord channel is here: https://discord.gg/59rMXRJ
If the game does not load / crash on startup try going to "SteamLibrarysteamappsworkshopcontent2615502859251492binWin64_Shipping_Client" and enable (right click, properties) all .dll files in that folder, Windows can sometimes disable them.
If you struggle with battle loading screen on linux, just install dotnet472 via protontricks (wine and winetricks are also required). just find app id with protontricks -s bannerlord and install it like this:
protontricks 123123(appid) -q –force vcrun2017 dotnet472 gdiplus
Revisions:
Old revisions of this mod are available below. Click the link to download.