[1.13] Industry Expanded Core v13.4.0

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Author: Боцман

Last revision: 6 May at 12:51 UTC (41)

File size: 3.2 MB

On Steam Workshop

Description:


Please, report any bugs or problems in the mod! Also feel free to suggest your ideas.
A mod focused on goods, building, production methods and variability expansion, improvement and balancing.

Modular IEX

Modular IEX is former Industry Expanded Mod but split into few separate mods. So you can disable/enable some of them for your preference or compatibility with your current modset.

Why bother with modules?

Feel overwhelmed by all the different modules and don’t know what to install and what is compatible? Try IEX Official Modpack for intended gameplay with the mod!

We now have Discord! https://discord.gg/3QBTCvjzug

Features of the IEX Series

– Expanded Industry – better and longer PM and goods progression.
– Road Networks, allowing you to increase infrastructure capacity before inventing railroads.
– Difficult Terrain – most of mountain/desert/forest negative construction effects are now counterable.
– Artisans – Urbanization increases artisanal production in a state, which is being replaced with industrial production over time.
– Sensible Power Blocs – power blocs are not insanely overpowered anymore.
– Better Trade – trading is cheaper, stimulating general amount of trade.
– Auto-Expansion reworked to automatically expand buildings when you actually could use them.
– Market Access Price Impact rework, MAPI now increases steeper, instead of vanilla spikes from techs.

Industry Expanded Core

IEX Core is the main part of Industry Expanded which all the modules depend on.

Contents of the Core:

– 7 New Production Technologies
– Oil Industry Expansion
– Electronics Industry Expansion
– New Goods: Colored Metals, Wire, Electronics, Fuel and Plastics
– Rework and update of many vanilla buildings
– Improved agriculture
– Electricity and Services goods are not local goods anymore
– Enhanced pop needs, wealth levels 10-14 consume tea and coffee, pops actually shift to electricity for heating, consume more wine and more tweaks

Get More Content!
Install all the modules for best Industry Expanded experience.


Load, Ship & Road Module
UrbanismPlus
Difficult Terrain Module
Sensible Power Blocs Module
Enhanced Auto-Expansion Module

Localization

Mod natively supports English and Russian languages.

Fan-made translations:
NOTE! All translations below are currently outdated. If you want, you can upload a new one and I will add it to the list.
Chinese LocalizationIndustry Expanded 汉化
Korean LocalizationIndustry Expanded Korean Translate
Japanese LocalizationIndustry Expanded JP

Metadata

Mod version: v13.4.0
Game version: v1.13.X

Thanks for playing Industry Expanded!

Overrides:
-trade goods: services, electricity, iron
-buildings: building_motor_industry, building_paper_mills, building_furniture_manufacturies, building_glassworks, building_textile_mills, building_arms_industry, building_artillery_foundries, building_trade_center, building_livestock_ranch, building_logging_camp, building_food_industry, building_electrics_industry
-pmgs: pmg_base_paper; all pmgs: electrics, glassworks, furniture, textile, livestock ranch, food industries; pmg_base_building_motor_industry
-pms: all pms: glassworks, motor, furniture; pm_muskets, pm_bolt_action_rifles, pm_cannons, pm_recoiled_barrels, pm_combustion_derricks, pm_chainsaws, pm_oil-fired_plant, pm_trade_center, pm_trade_center_principle_external_trade_2, tooling workshops base pms
-technologies: most of production technologies
-turmoil static modifiers
-diesel pump mining PMs
-pop needs: popneed_basic_food, popneed_heating, popneed_intoxicants, popneed_luxury_drinks, popneed_communication, popneed_free_movement
-mobilization options: all that add/modify oil consumption
-defines: GOODS_SHORTAGE_PENALTY_DECREASE_SPEED, ECONOMY_OF_SCALE_NATIONALIZED_FRACTION_MULT, AUTO_DOWNSIZE_BUILDING_MIN_UNUSED_TRADE_CAPACITY, COMPANY_PROSPERITY_POPULARITY_MAX, COMPANY_PROSPERITY_POPULARITY_MIN, MIN_CONSTRUCTION_EFFICIENCY
-modifiers: base_values; country_literacy_rate

Credits

Cold War Project
VTM
Grey’s Soft Pop Adjustments
Edouard Saladier, "More Variety" mods