Duplicator Tool

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Author: Danzen

Last revision: 28 Dec, 2024 at 16:38 UTC (1)

File size: 20.94 MB

On Steam Workshop

Description:
This tool allows you to select multiple bodies and duplicate/mirror them

Update 04/09/2023

  • Added new parts from update 0.7.3
  • Added support for draggable wedge mirroring

Update 04/09/2023

  • Added support for the majority of survival parts and all challenge parts
  • Recoloured the tool model, no longer uses default texture
  • Added different text colours to the modes (blue for Select, green for Build) to better differentiate them at a glance
  • Mirrored Build Mode is made more apparent by colouring the "M" in violet
  • Simplified selection info, number of joints are no longer displayed
  • The demo video is no longer 100% accurate because of this


Select Mode

  • Left click (default for Build/Primary) to select a body
  • Right click (default for Remove/Secondary) to deselect a body
  • F (default for Force Build) to cycle save slots
  • Hold F (default for Force Build) to save selected bodies to current slot
  • R (default for Reload) to switch to Build Mode
  • Double clicking selects/deselects a body and its immediate child bodies (the body on which you first place a joint is the parent, and anything you build on the other end of the joint is the child)
  • Triple clicking selects/deselects a body and all its descendant bodies

Build Mode

  • Left click (default for Build/Primary) to spawn saved bodies of the current slot
  • Q (default for Next Rotation) to rotate/mirror creation (a violet "M" is displayed to indicate mirrored build mode)
  • F (default for Force Build) to cycle save slots
  • R (default for Reload) to switch to Select Mode


Notes

  1. The save slot number (1-3) is shown in square brackets [ ] before the tool mode
  2. The number of selected bodies is shown after the tool mode
  3. An asterisk (*) will appear at the end of the number of selected bodies if the selection is disjointed (one or more bodies are not connected to the others)
  4. If every body of a creation has been selected, the number of selected bodies will be enclosed in brackets ( )
  5. Selecting a body will select all joints that it is the parent of
  6. Interactable settings are preserved in the copies and bearing directions are reversed when mirrored
  7. Only works for creative mode parts, challenge mode parts, and majority of survival mode parts
  8. Shift+Q (rotating/mirroring in reverse order) does not yet work (broken SM API feature)
  9. There are no collision checks (yet, maybe) when spawning creations, be prepared for a bad time if you spawn into other objects
  10. Unpredictable outcomes may occur if a creation is modified while selecting or saving
Download
Revisions:

Old revisions of this mod are available below. Click the link to download.