Duplicator Tool
This tool allows you to select multiple bodies and duplicate/mirror them
Update 04/09/2023
- Added new parts from update 0.7.3
- Added support for draggable wedge mirroring
Update 04/09/2023
- Added support for the majority of survival parts and all challenge parts
- Recoloured the tool model, no longer uses default texture
- Added different text colours to the modes (blue for Select, green for Build) to better differentiate them at a glance
- Mirrored Build Mode is made more apparent by colouring the "M" in violet
- Simplified selection info, number of joints are no longer displayed
- The demo video is no longer 100% accurate because of this
Select Mode
- Left click (default for Build/Primary) to select a body
- Right click (default for Remove/Secondary) to deselect a body
- F (default for Force Build) to cycle save slots
- Hold F (default for Force Build) to save selected bodies to current slot
- R (default for Reload) to switch to Build Mode
- Double clicking selects/deselects a body and its immediate child bodies (the body on which you first place a joint is the parent, and anything you build on the other end of the joint is the child)
- Triple clicking selects/deselects a body and all its descendant bodies
Build Mode
- Left click (default for Build/Primary) to spawn saved bodies of the current slot
- Q (default for Next Rotation) to rotate/mirror creation (a violet "M" is displayed to indicate mirrored build mode)
- F (default for Force Build) to cycle save slots
- R (default for Reload) to switch to Select Mode
Notes
- The save slot number (1-3) is shown in square brackets [ ] before the tool mode
- The number of selected bodies is shown after the tool mode
- An asterisk (*) will appear at the end of the number of selected bodies if the selection is disjointed (one or more bodies are not connected to the others)
- If every body of a creation has been selected, the number of selected bodies will be enclosed in brackets ( )
- Selecting a body will select all joints that it is the parent of
- Interactable settings are preserved in the copies and bearing directions are reversed when mirrored
- Only works for creative mode parts, challenge mode parts, and majority of survival mode parts
- Shift+Q (rotating/mirroring in reverse order) does not yet work (broken SM API feature)
- There are no collision checks (yet, maybe) when spawning creations, be prepared for a bad time if you spawn into other objects
- Unpredictable outcomes may occur if a creation is modified while selecting or saving
Download
Revisions:
Old revisions of this mod are available below. Click the link to download.