[AI Medics] EasyRevive
Behold, a new lightweight revive and medic system for Ravenfield!
Essentially, it works by forcing bots into a ragdoll state when their health goes under the defined "threshold value".
Currently contains:
– 1 EasyRevive Mutator
– Bots will ragdoll and struggle on the ground when under a set health threshold
– Get them above the threshold to "revive" them and get them back in the fight!
– Bots will slowly leak health once downed
– "Bleeding" will stop if the bot can "out-heal" the bleeding damage (Medic bag, script, etc.)
– AI spawning with a certain item from a user-defined list (seperate items with semicolons!) will become medics
– They will check for downed AI near them, leaving their squads to go help "revive" the closest one
– If you don’t have that many medical items, you can also force a % of AI to become medics anyways
– Make bots medics simply by letting them spawn with medical equipment! They’ll actually do medic work, reviving downed bots and the player
While intended for the AI, the mutator affects the player too, though it can be disabled from doing so if needed.
To contain in the future:
– More customizability?
– Better default settings
To possibly contain in the future:
– More ways for the player to interact with downed AI (dragging, button-press healing)
– Force AI to pull out their medical items to heal
– Make bots medics based on the name of their skin (compatibility for multiskins without class loadouts)
Credits to:
– Lordaloa (I think) for the weapon tag reading system
– SudoName for coming up with separating tags with semicolons
that’ll be all for now
Revisions:
Old revisions of this mod are available below. Click the link to download.