My Enternia 2.2: Alta Colonies

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Author: Ceterai

Last revision: 12 Mar at 17:17 UTC (7)

File size: 13.01 MB

On Steam Workshop

Description:

What awaits you in the distance? What lies beneath the surface? What hides up high behind those clouds? Time to find out! Welcome to Alterash.


I made this mod mainly for myself, but decided to share with everybody.
This mod adds a new playable race, 2 new planets with their own biomes, monsters, many hazards and treasure. The mod adds new unique weapons, armor, cosmetics, augments/collars, spawners, codexes, throwables and other equipment.
All new content can only be found on those 2 planets, is fairly balanced, and thus doesn’t interfere with normal gameplay!
Check out the end of the description for a rundown of new content. Or, even better, check out the official Wiki!

                                                    >>> OFFICIAL WIKI <<<[github.com]
                                                      >>> GitHub page <<<[github.com]
                                             >>> Starbound Forums page <<<[community.playstarbound.com]
                                  [discord.gg] [www.buymeacoffee.com]
                                      >>> 🇨🇳 Chinese Patch/中文翻译补丁 🇨🇳 <<<

My Enternia 2.2: Alta Colonies is out!

Bringing lots of alta tenants, merchants, guards and outpost visitors, as well as a new tool – the Alta Scanner!
Check out full guide on tenants here: My Enternia Wiki: Tenants[github.com]

The full list of changes can be found in the changelog file on the GitHub page or in the Steam changelog page.


Where to start

To explore the worlds added by this mod, try to find new planet types around tier 3+ stars!

To start progressing in the mod content, craft an Alta Crafting Station[github.com]! It should be available at the tier 2 Inventor’s Table.
From there, you’ll be able to craft:

  • mod equipment (armor, weapons, throwables, etc);
  • other mod crafting tables;
  • all mod items that can normally be only found through loot (requires max tier).

Other crafting tables include:

  • Alta Constructor[github.com] for crafting objects/decorations/traps (upgrading to max tier allows you to even craft natural objects and loot tables);
  • Alta Datacenter[github.com] for crafting codexes the tell you the lore and/or explain how certain mod items work (highly recommend to read them if you don’t have to visit the wiki);
  • Alta Upgrade Station[github.com] for upgrading some mod items in exchange for Gheatsyn Shards[github.com].

Also, check out a Mod Guide[github.com] codex that you can buy at Treasured Trophies!

This mod doesn’t require any other mods to work and should be FU-compatible. It also shouldn’t conflict with any other mods due to specific id patterns.

Supported Addons

Temporary incompatible with Armor Adapt.

Mod Content Rundown

(Scroll down for information for modders)




More information on new weapon features like press&hold, firemodes, attachments and upgrading: My Enternia Wiki: Weapons[github.com]

Information for modders & translators

There are helpful sections in the mod’s GitHub readme with useful info for translators and modders, do check them out:


If you find any issues/bugs/errors, you can report them on the GitHub Issues[github.com] page, in discussions on this page, or on the Discord server (link in the desc).


To bring back or retain any removed content, get this mod: My Enternia – Removed Content