Airy’s Tunzki Behemoths

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Author: Airy Lies

Last revision: 7 Sep, 2023 at 19:34 UTC (2)

File size: 82.23 MB

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Description:

Tzunki, the Great Old One associated with the sea, is not worshipped as often as the other gods of the Lizardmen, but his influence can not be understated. His gaze protects those who navigate the waves, and his priests protect and raise the denizens of the deep. The clutches of Prometheans that they manage to save are renamed behemoths, and can support any Lizardmen faction who honors Tzunki’s words.

Tzunki Behemoths and Tzunki Dreadnoughts are new units for all Lizardmen factions. Recruited at the Port building, they are powerful beasts, though limited in number.

Tzunki Behemoths: Large Anti-Infantry war beasts that are Aquatic and have the ability Tzunki’s Boon: granting missile resist to nearby Large sized allies. Can recruit 1 unit per Port level, with a level 3 Port granting 3 Behemoths.

Tzunki Dreadnought: Massive counterpart to the Rotting Leviathan. Anti-Large. Does not have a crew manning it, but gains bound Lore of the Deep spells, Tzunki’s Boon, and an aura of Tzunki’s Bane: Deals damage and debuffs nearby Large enemies. Can recruit 1 per Lvl 3 Port.

Is this lore friendly? Most likely not.
All units gain benefit from buffs to Stegadons.
Nakai can recruit a limited number at his Beast Building, increasing the cap if he upgrades Beast building and Cold One building.

BALANCE PENDING!

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Revisions:

Old revisions of this mod are available below. Click the link to download.