Empires of Europe 1100

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Authors: Fatrod, Reiko, The Sandipan, The Frogman

Last revision: 31 Jan at 03:16 UTC (6)

File size: 6.86 GB

On Steam Workshop

Description:

This is the first public release for EoE 1100 for 2026, bringing the mod up to version 1.3.13.3.

DOES NOT SUPPORT WARSAILS

All support is via Discord! Open a thread in our Support Forum

Discord server: https://discord.gg/FZfg9ynPa3

NOT SAVEGAME COMPATIBLE, EVEN FOR EXISTING VERSIONS OF 1.3

Note that there are still several issues with vanilla 1.3, not related to EoE, in particular issues related to shader cache and not being able to launch the game. We have found workarounds which are available HERE [www.lowfatgaming.com.au], but most require a fix from Taleworlds.

Also note that many other mods are not yet compatible with 1.3, and many that have been updated are still experiencing issues. Stick to Rex’s Modlist [discord.com] to ensure compatibility.

Empires of Europe 1100 – 1.3.13.3

Overview video: https://youtu.be/IhkEBLWG-b8

Major updates include:

● Porting to Bannerlord 1.3 (full rebuild of the mod).
● Addition of Nidaros and bound villages in Norway.
● Addition of Landskrona Castle in Russia (yes there was a second one in Russia!)
● Greatly enhanced options for Character Creation.
● New banners for Almoravids and Fatimids.
● Sicilian culture replaced with Norman.
● Changes to lord family relationships.
● Huge number of bug fixes including: navmesh, siege points, floating villages, broken sprites, missing strings, siege crashes, names and cultures plus many more.

Being a full rebuild, most effort over the last few months has been on replicating what we already had…however from this point we will be able to start adding new features rapidly.

Key Info

Load Order:

1. Harmony
2. Native, Sandbox, etc
3. ANY OTHER MODS
4. Europe 1100
5. Erik’s Troops (Optional)

Overview Video:

Installation Instructions

Video: To be updated…

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Required items:

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