Device Standby

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Author: Cedaro

Last revision: 16 Jul, 2025 at 03:15 UTC (5)

File size: 120.5 KB

On Steam Workshop

Description:

Devices will standby while not used, with configurable power consumption.

Why not just Turn It On and Off?

Most buildings in Turn It On and Off are hardcoded, making it almost impossible to extend. And the author also seems no longer focusing on RimWorld.

This mod is a complete rewrite, more building can standby, more mod compatible, more performance friendly (probably), and can be easily extended using just xml patches.

Devices can standby:

  • Electric bench or act as electric bench
  • Electric facility connected to bench
  • Scanner
  • Vitals monitor
  • Hydroponics basin
  • TV
  • Pot
  • Fridge
  • Turret
  • Wastepack atomizer
  • Mech recharger
  • … and more!

Be careful of your power!

This mod will absolutely mess up your estimation of how much power your colony really consume. Do build a robust battery pack or you may suffer from Insufficient power every day.

Q&A

Q: Save compatible?
A: Yes

Q: Can used with RePower?
A: No, it won’t take effect. You can configure the power factor for working device if you want to be balance.

Q: Performance?
A: I’ve learnt from mlie’s version and realized that his is wiser and more performance friendly than mine, so I strike out my statement. Though I think in most of time it won’t differentiate too much unless you fill the entire map with workbenchs, but if you very concern about performance, think twice.

Q: Multiplayer?
A: Theoretically, yes.

Confirmed supported mods

See here

Patch tutorial

See in mod folder

Download
Required items:

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HarmonySteam Workshop
Revisions:

Old revisions of this mod are available below. Click the link to download.