Yagami’s resource mod

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Author: Yagami

Last revision: 24 Jun, 2024 at 21:25 UTC (4)

File size: 1.64 MB

On Steam Workshop

Description:
Balanced and realistic extra resource mod

My goal was to solve late game resource scarcity in a realistic and balanced manner.

Resources are practically infinite, but the building costs increasing rapidly.

Example:

If your state maxed out its 20 iron. A new batch of iron will become visible but for 3x the build cost. If this new batch maxed out as well another batch will become visible but for 6x build cost. This pattern repeat until the 5th batch and 12x build cost. That normally take around 3 year to build.

Notes:
  • Not save game compatible, new game needed.
  • AI can use this as well, but prefer to build the cheaper ones first
  • Due technical limits, once oil or rubber discovered in a state, the whole next batch will be available, but after additional discovery it remains inaccessible until the newly discovered levels get filled up.
  • Higher tier buildings hidden until previous one fully built to avoid UI clutter.

Land reclamation
  • New decree allow to increase states arable land
  • After 1 year the state arable land increase by 5%
  • Maintaining barriers and other infrastructures is costly. Every added arable land cost 500£ per week.

Mod compatibility
  • Any mod that changes states in any way is incompatible.
  • Company bonuses don’t work with other mods that change companies.
  • Building, PM and AI mods can be compatible, but not guaranteed.
  • Everything else is fine.
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Revisions:

Old revisions of this mod are available below. Click the link to download.